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A jam submission

Watt the DeckView game page

Warp the Laws of Physics to maximize Power and defeat Rogue Physicists in this Roguelike Deckbuilder
Submitted by Matuszak — 4 hours, 13 minutes before the deadline
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Watt the Deck's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#174.4334.433
Originality#1163.9333.933
Fun#2463.1673.167
Presentation#4052.9002.900

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
The goal of the game is to achieve the maximum Power (in Watts) according to the scientific definition.


(Work/Time or Mass x Acceleration x Displacement / Time)

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted(+1)

Very cool concept, and I loved trying to craft the perfect deck to maximize my power. My only criticism is that the difficulty felt pretty imbalanced, with early rounds not needing any strategy and the final rounds being very hard. Awesome job!

Submitted(+1)

I really like the idea, it's very original, and got me thinking a bit! However, I think that the strategy element lacked a bit of nuance, as I could "brute force" almost every round by playing three different abilities each hand. 

Great job overall though!

Submitted(+1)

Took me a bit to understand what I was doing, but it ended up being nice. solid submission!

Submitted(+1)

Was a little confused but once the laws of physics came in I was hooked. Nice work recreating a balatro-type feel!

Submitted(+1)

Cool concept! Beat it on the second try. There seemed to be one particular card that can get the score high enough for the final round.

Submitted(+1)

I am surely not smart enough for this.

Submitted(+1)

Really cool take on the theme!

Submitted(+1)

The UI was a little hard to comprehend at first. Funny

Submitted (1 edit) (+1)

Great to see more roguelike deckbuilders in this jam - super creative take on the genre by mixing it with a physics class!

Took me a few attempts but managed to beat it! Extra energy + paradox was a super strong combo that carried me (just had to do that twice in the last fight to win). Definitely feel like some of the laws were a lot weaker than others though (was trying to make antimatter work initially but couldn’t really figure it out, and the one that lets you carry forward energy feels weak without card draw..)

Awesome work on this, really had a fun time with it!

victory screenshot

Viewing comments 9 to 1 of 29 · Previous page · First page