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A jam submission

Watt the DeckView game page

Warp the Laws of Physics to maximize Power and defeat Rogue Physicists in this Roguelike Deckbuilder
Submitted by Matuszak — 4 hours, 13 minutes before the deadline
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Watt the Deck's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#174.4334.433
Originality#1163.9333.933
Fun#2463.1673.167
Presentation#4052.9002.900

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
The goal of the game is to achieve the maximum Power (in Watts) according to the scientific definition.


(Work/Time or Mass x Acceleration x Displacement / Time)

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted(+1)

Nice interpretation of the Theme. Also liked that Isaac Newton was a boss. 

Quiet a unique idea and cool deck builder. Would Change the laws of physics again/10

Submitted(+1)

Very unique concept! I like the gameplay loop a lot, kept me engaged. Also the sound effects were great lol. Good work!

Submitted(+1)

really unique concept and it I really liked all the effects the mad scientists gave. I think the effects from the scientists are actually really important and change up the way you need to play, like especially with sir isaac newton. So IMO in the future you should always have to be fighting against a mad scientist because it spices things up. Really cool idea, great job!

Submitted(+1)

I really love this, I need to show this to my friend who I was just having a conversation about Ohm's law, and he didn't understand what power actually means in real world terms and I think this game may help. I think you should show the amount of work too since that is part of the power formula; Power = (Work / Time), but only because I was trying to explain how work/energy and power/watts are different things. Anyways cool game, serious recommendation; I would add animations enlarge the highlighted card since the game looks a little barebones without any FX. Though I imagine it was hard enough to just make a deck builder in a week already.

Submitted(+1)

This is a great interpretation of the theme and I love the references... like the elephant

Submitted(+1)

I had trouble in learning about some mechanics, but its really an original game ^^, and i love it, i also like the pixel art syle, reminds me of the MS-DOS games

Submitted(+1)

A bit confusing at first but once I got the hang of it I had a lot of fun.

Submitted(+1)

i haven't beaten Einstein yet. One of the few games that i'm certain I'll come back to. Great job!

Submitted(+1)

very very fun! i love roguelike deckbuilder and this scratches that itch perfectly, really enjoyed testing and looking for optimal hands and strategies. so far the best I found was paradox + potential energy + stopwatch, but tape measure is also very fun to build around. great job!

Submitted(+1)

This is definitely my favorite game so far!!! The concept is so smart and there are so many different strategies, maybe a little bit unbalanced. When I got The Paradox card with the energy upgrade, I was able to defeat Einstein in just a few hands! I would love to see this idea as a real game!

Submitted(+1)

Awesome interpretation of the theme! RIP my time deck died to Albert Einstein

Submitted(+1)

Oh my god my brain was not ready for this. Such a cool setup. Love the deck building concept! Theme usage was big brained. Crazy how many different ways people use it! I was shocked w/ how balanced it felt in such a short amount of time you had! Great stuff!

Submitted(+1)

A lot of fun, at first I felt I was presented with a lot of information without much explanation but luckily I am a balatro fan and also the game is straight forward once you fully read the formula lol. it was a lot of fun hitting the power requirements. 

(+1)

Awesome concept and excellent execution! Having a background in physics I was drawn to this game immediately. I love the direct definition of power being used. There were times when playing that I would have liked the ability to cycle cards either through a discard or maybe not fully shuffling the cards for each hand played. Perhaps i've been playing too much balatro and thats skewing my perception of play. Nonetheless great job!

Submitted(+1)

I love the integration of formulas here, very nice math and physics concepts on display. the vibrant colors are fun, giving a mystical or abstract-science feel to it. Nice job!

Submitted(+1)

I think that lacks a bit of purple.
Loved the way this game approaches the theme.

Submitted(+1)

Really cool idea! Liked the idea of a Balatro-like kinda mult system but with the formula for work, lots of cool ideas are possible.

Submitted(+1)

At first I was playing like randomly, then Sir Isaac Newton wiped the floor with me. I had to learn how to play the game. I started seeing numbers, comparing formulas, understanting stuff. Then Madamen Curie came and wiped the floor with me. Loved the game!

Submitted(+1)

Really interesting exploration of this idea

Submitted(+1)

I liked the gameplay style and flair, how cards played (big fan of the elephants and big frog!)

Viewing comments 29 to 10 of 29 · Next page · Last page