Love the visuals and music! I found the controls a little challenging (couldn't manage to dash in the intended direction easily, but maybe I'm missing something!) Really polished, considering the page said it was made in just 3 days?! Amazing job! :D
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TunaCat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #9 | 3.838 | 3.838 |
Overall | #31 | 3.476 | 3.476 |
Visuals | #34 | 3.730 | 3.730 |
Enjoyment | #39 | 3.351 | 3.351 |
Black Cattiness | #45 | 3.595 | 3.595 |
Innovation | #64 | 2.865 | 2.865 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Pretty challenging! I think I got all the tuna but there wasn't a indication on if I missed any. The only part that felt unfair and annoying was the first time you find a moving platform it shoves you into a spike wall, just a falling platform would've felt better there. Music was a banger!
I failed to pass the first area. The game seems decent though, would love to play some more
I feel like the game was a bit too difficult for me, which might be a result of its singular control schema. It's mostly polished, but the invisible sideways killplane on one room was frustrating. Some more options would go a long way towards rectifying some of the problems.
Obvious inspiration from Celeste, but I think that's a good thing.
It does have good animation, especially on the main character. Overall this is a pretty decent project, and experimenting with control schema and physics could turn it into a decent precision platformer.
I felt that the game play was balanced and that worked in the games favor, the music and graphics were really good too
I loved the style of the game and the retro feel, but I think it could have had a simpler learning curve, starting with basic challenges for the player to understand the controls and then getting more complex. Good job! :)
So I will keep it short I love Celeste. I beat Farewell and it was truly one of my best gaming experiences as a whole. This game is obviously not nearly as good as Celeste but it has a quality that many platformers don't have. A track that makes you say: "Nah I'm gonna win!" It was first tricky with the dash but as the music kicked in it made the game immersive and I could look away from it's flaws as a platformer.
To make it clear. You may not have taken the idea and perfectionized the controls of Celeste, but you got/undertsood it's heart with the persistence you make the player feel trough the music. The games looks more silly than it is and this alone makes it a good game.
Amazingly done!
By the way can I please get the Track of the game? It is so goooooooood!
Nice tricky little platformer! can definitely see the celeste inspo. I think it might have been nice if you could jump with W so it’d be easier to diagonal dash but otherwise awesome game!
Great Cat-este vibes! Had good fun playing it. I think you can make the first moving platform a bit slower. Overall liked the atmosphere.
Cat and tuna! That's really fun! I love this ice cave background and the movement when the cat jump.
It was really fun to wall jump add a double jump AND a dash to create some crazy combos, really fun game!
This was a fun little precision platformer. It gets pretty difficult at parts
Art and music are awesome! The gameplay is indeed tricky, but cool, make the game challenging. Good job!
Yeah, as everyone said controls are a bit clunky, but I absolutely LOVE the style, music, and overall charm that this game has! BTW, never played Celeste, but instantly recognized the inspiration
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