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Less Life, More Killing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #23 | 4.135 | 4.135 |
DESIGN | #130 | 3.622 | 3.622 |
OVERALL | #134 | 3.757 | 3.757 |
INNOVATION | #143 | 3.568 | 3.568 |
MUSIC | #151 | 3.514 | 3.514 |
SOUNDS | #236 | 3.189 | 3.189 |
VISUALS | #314 | 3.514 | 3.514 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great gameplay and art! The mechanics are great as well. Very polished game. This game has something common with the game which calls The Binding of Isaac. I really, really like this game. Good job!!!
P.S.
Maybe you will make all rooms dark it will be really interesting to play ;)
Please check my game as well ;)
Really cool Idea!! I love the artwork too!
A really cool idea to make a sort of Binding of Isaac game but joggling only with one ressource! The gameplay is fun and challenging as well
THEME: I like your take on the theme.
VISUALS: Simple but good.
INNOVATION: It is very similar to binding of Isaac but there aren't many other games like it.
SOUNDS: Good, I really liked the level over SFX.
MUSIC: Really good and simple.
DESIGN: I wish there was a way to switch WASD and arrows because I'm used to using arrow keys to move it took more time for me to play well. I also liked the tutorial room. I also liked how many enemies there are.
OVERALL: Really good game!
P.S. I found a bug where the fly guy can sometimes walk on the walls.
So it’s binding of Isaac, and I’m a huge fan of this game, but with this simple but smart and great idea. I really enjoyed playing!
Really fun playing this game, great job!
Very good one I like the concept and the gameplay love how heart bouncing XD
Nice game! Love the concept! Visuals are decent! Very Bindinf of Isaac :)
Really interesting concept, loved the inspiration from binding of isaac! I'd appreciate if you checked out and maybe rated my game as well (:
I see the inspiration in biding of isaac. I like the mechanic throwing your heart but for me it does not go well with the theme. Boucing off the walls is great but sometimes I could not catch a heart (it bounced off me). I really liked the tutorial screen and different kinds of monsters - the farting boy was funny. I have to point out the music, it went well with the game and it was great to listen to it repeatadly. Overall a great submission!
Thanks! When we designed the game, the life can also be used to purchase items which hopefully can fit with the theme more. But we didn't get time to finish it :( . The bouncing heart is a bug I haven't figured out how to fix for days, I might need more understand in Unity's physics engine. Thanks for playing it!
I liked it - I think the your life is your attack thing is a really good mechanic.
I see this as a bigger release! Well done!
I love this game. I genuinely want to see this turned into a full steam release. Just try to distance it a bit visually from The Binding Of Isaac.
I made it to 11 days! Overall an amazing game! I thought the mechanic of physically using your health to attack was great. Being able to bounce attacks off of all the walls felt good and the rouge-like style of it all helped tied it together into a truly spectacular game. I would love to see you expand on this some and turn it into a full game!
Amazing. But scoring and saveFile system would make your game much better
Reminds me a lot of Binding of Issac!
Wow, super smart idea for a mechanic. It wasn't always clear to me how or when I took permanent damage/died, but I still really loved it.
This game is basically binding of Issac
really cool concept and it plays well. Definitely seeing a lot of Binding of Isaac inspiration which is not a bad thing at all. I will say that obstacles can be a bit hard to see and I'm often getting stuck on them, which is frustrating. Overall, I really like it though.
i see other people mentioned the obstacle issue, will definitely solve it! Thanks for the advice!
its a cool idea and the art gives me binding of issic vibes
yes our game idea came from binding of Isaac! Will add that into description later. Thanks for playing it!