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A jam submission

Paddle PanicView game page

Action Mini Game - Paddle for your life!
Submitted by BLANKdev (@blankdev_yt), Desnes Citrus (@desnescitrus), JamesMusic, Yacus (@yacccus) — 18 minutes, 25 seconds before the deadline
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Paddle Panic's itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#653.8393.839
INNOVATION#1633.5163.516
VISUALS#2163.7743.774
SOUNDS#2273.2263.226
OVERALL#2323.5163.516
DESIGN#3053.2263.226
THEME#4932.8392.839

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+2)

Some pretty well... panicked gameplay with this game for sure.  The controls were simple and easy to understand, but I can tell there's a decent amount of depth you could get into with them.  Plus the concept leaves a lot open, and it's just hilarious enough.  A few finer points though:

  • Picking up the paddle was a bit hard to do, sometimes it seemed to be glitchy (WebGL version) where it wouldn't pick it up if my mouse was over it, only if my mouse was slightly below it.  Which took some getting used it and still didn't always grab it.  So tweaking that would be nice.
  • It seems as though the koala is really fast.  Which, if it is possible, (which I assume it is) makes it incredibly hard to reach the end.  My assumption is that the koala is moving at a set speed?  Though there seems to be some weirdness when it gets close to the player.  I had multiple times where I would be going slow through an area, then get to clear waters and move at max speed only to not gain any distance on the koala.  I'm not entirely sure if that's a bug, or just how fast the koala is?  My suggestion would be maybe in your procedural generation to add a "koala_speed" value to each block that's used and then slightly tweak the koala based on the density and difficulty of each portion of the map.  That way if it's a difficult area for the player, the koalas speed will slow down to give some slight leeway.  I feel like that's a better way to handle it than just lowering the speed altogether.  
  • Adding a score would definitely be nice, since then you could go for a high score on how long you can evade the koala, I see other people have suggested it as well tho, so I assume that's already on your list.

Overall definitely a really interesting and really open concept.  Executed pretty well, honestly one of the best simple experiences throughout the jam.

Submitted(+2)

i love the 2.5d game i love the art i love the theme i love everything in this game awesome job

Developer(+1)

What a fine compliment thank you so much :D Really glad you liked it!

Submitted(+2)

Really nice take on the theme on how "limited controls" means you get more out of the experience. The 3D art looks great and the 2D illustrations are adorable :)

More diverse level design (different obstacles/power-ups) could be great additions after the jam which won't impede on the design philosophy. Excellent job!

Submitted (1 edit) (+2)

Really great game! Had a lot of fun trying to out run the monster!

I wish there was a score or something to see how far I went before getting eaten!

Developer(+1)

Great Idea for future versions thank you so much :D

Submitted(+2)

Fun game though I wish you can left click to drag as well.

Developer(+1)

Man, I wished that too XD

Developer(+1)

So do I! We tried it out but it just didn't look right. It's definitely something we want to work on for a future version :D

Submitted(+2)

Wow... that was stressful. Haha. Super fun and clever! Was a tad hard for me but it got my blood pumping! Good work.

Developer

Thank you thank you :D

Submitted(+2)

I love the visuals and the music. The concept is also pretty great and funny but I don't think it fits the theme very well. Great game overall though :)

Developer

We went for less control being more fun/intense :) so only having one paddle, but it probably wasn't enough in hindsight!

Really glad you liked the actual game though that's the main thing :D 

Submitted(+2)

Loved the visuals and sound! I agree with Jadegenius, this could be a mobile game.

Submitted(+1)

Really awesome visual! Music was too loud and sounds. Next time it would great to add a sound mixer and slide  control. Great concept!

Submitted

I played this live on Twitch! Check it out https://www.twitch.tv/migcreatesgames

Developer

Really glad you liked the game :D I watched you play it on stream, sorry the music was too loud we had a volume slider but it broke with an hour to go so I just removed it hoping players could just turn the audio down themselves aha! Hope you liked the audio otherwise though?

Thanks for playing!

Submitted(+2)

Really fun game! Great visuals and music! I would maybe add a timed boost ability, I've found that the best way to play ended up being spamming the LMB until I crashed into something then switching sides and repeating the spam and a boost could alleviate the button mashing. I had a good time tho. Great work! Keep it up! 

Developer(+1)

That's a really interesting idea! If the game rates well we have all said we will continue working on it (so *nudge nudge wink wink*... I'm just kidding aha) We have fish we want to add, breakable wooden planks, ramps, and now definitely boosting that sounds awesome thanks for the idea :D 

Submitted(+1)

I like the visuals and the music, but I don't like that you have to press rmb 2 times to switch the paddle, it would be better to just hold rmb.

Developer(+1)

Thanks for the feedback I am glad you like the visuals and music! I am a bit confused though, you don't need to click twice you simply have to right mouse click and drag :) Hope that helps.

Submitted(+2)

The art is really good. The gameplay is good too.

I would love an android version in future. I just think that it would be really suitable for a mobile game.

Developer(+2)

Well we have all said if we rank well and people like it we will continue working on it! An android version would be so cool!

Submitted(+2)

Was actually stressed when the koala (I guess drop bear in the context of the game) started coming up closer behind me. I really like the art and music and the gameplay was engaging so good job!

Developer(+1)

We really wanted that sense of danger so I am thrilled it came across! Thanks for playing :D

Submitted(+2)

Ay I like it! 

The art style's simple but charming, same with the gameplay. It was a tad too hard, at least for me; never could make it past the first bend on the river. Eitherway, loved this game.

(Btw, is it just me or was that a Ho-oh flying on the background?)

Developer(+1)

Finally! Someone who recognised it! You sir, won an imaginary prize!

Submitted(+2)

Aw love it! Really cute and upbeat! Simple and easy to learn controls with just the right amount of challenge! The soundtrack is epic!!!

Developer(+1)

That is such amazing praise :D Half of us thought it was too hard and the other half thought it was too easy! 

The sound track blew me away! I must have listened to it for hours while testing, and loved every second.

Thank you so much for playing :D

Submitted(+2)

Fantastic game, it makes me angry and laughing at the same time!!

Developer (1 edit) (+1)

Yes that's exactly what we wanted! Really glad you liked it! :D

Submitted(+2)

I can rate games now so that's cool. I had a lot of fun playing this on stream and finally beat it! Cool game over all though I would have likes some ramps or something.

Developer(+1)

If the game ranks well we have all said we will continue to work on it! Ramps are actually something we intended to have but simply ran out of time! 

Really glad you liked it :D can you link your stream I'd love to see you playing it aha!

Submitted(+2)

Very fun! I felt like the controls were really innovative and definitely made the game more exciting (and rage-inducing). It took me several attempts to finish it.

Developer(+2)

That is exactly the experience we where going for! (Sorry about that hopefully it wasn't tooooo rage inducing aha!) 

I am really glad you liked the controls I spent a lot of time refining them! They are a bit unconventional so I'm worried people might find it too hard, but innovative is such a huge compliment :DD

Thanks for the feedback!

Submitted (1 edit) (+2)

I love the game .  Also I loved the character designs. Please play my game.

Developer(+1)

Really glad you like it :) Your game is on my list!

(+2)

My finger is now hurting because of my furious clicking and my mouse is now smashed on the floor, but I managed to win and I'm really happy with myself. Platypus/10 would recommend

Developer(+2)

I think I have clicked more in the past few days while testing it than the rest of my life combined aha! 

Really pleased you enjoyed yourself with the game :D

Viewing comments 24 to 5 of 24 · Next page · Last page