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Torch Guy (Jam Edition)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #38 | 3.945 | 3.945 |
VISUALS | #47 | 4.301 | 4.301 |
INNOVATION | #51 | 3.932 | 3.932 |
DESIGN | #52 | 3.959 | 3.959 |
OVERALL | #56 | 4.014 | 4.014 |
THEME | #65 | 3.918 | 3.918 |
SOUNDS | #121 | 3.493 | 3.493 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really muscular park ranger! A lot of content here and room for growth awesome job!
Nice game, but if you press ctrl and W you close the tab.
This game is so high quality for a jam game, great job!
So nice music, visuals and gameplay. I’ve never seen a 3D game without 3D models, instead of this pixel art. Good job!
The music and visuals are on point! Really amazing job on this game. Gets a bit repetitive once you understand what to do, but other than that it's very fun!
Thanks for the feedback!
It is an interesting and fun game. Although repetitive, it gives the player to stop and think for a moment on "how to pass through this level with these enemies and obstacles". I enjoy the music and the visuals. Good job! :)
The art style looks very unique, and the concept is cool. The levels do feel a bit repetitive after about 5 levels though, but still a fun game!
Really great features! You really went the extra mile by adding saving and online highscores. The game is fun and has a great visual style; I love the mix of 2D and 3D. The only negative thing I have to say is that the balancing is a little off. I found myself mostly just getting food upgrades and star upgrades when I couldn't. The torches don't seem to have much use since they slow you and killing takes longer than running away. Really amazing entry for such a short amount of time, stellar!
The game really need to communicate with the player better... Almost all of the time i didn't knew what a object did, or if my actions were right/wrong. also the health/hunger mechanics weren't explained very well so they felt like they dropped at random :C
Thanks for the feedback! Since this is a roguelike game, we decided to not add a tutorial, and rather add a tip section on the pause menu. I hope the description on the game’s page or the pause menu can clear up your confusion.
Sadly, the tip section didn't really helped as much as i liked to be. :C
I mean, even tho the pause menu explained pretty much how things worked, and i understand them on paper, i still find them hard to understand them and found myself confused half of the time...
Well alright, we’ll try to do more visual explaining rather than on text next time. Thanks for the feedback!
very fun and innovative game, i had 667 levels but got removed (defenetly didnt cheat ;b)
This game is pretty nice, graphics are cool and music is nice.
Seeing the development of this game, gotta say its very good. The music, the art and how it fits to the theme, great job Dan.
This is Casino.
Great Game bro!!
but i dont see how buying health in the start helps because as soon as my hunger goes to zero my health drain out too.
visuals are really good.
The best game from good Gamedesinger!)
nice game
bruh I can’t rate people’s game but you know my rating
Btw Omtdh
Hey Dan, you probably don't know me since I only talked when your unity crashed(not to bring up bad memories). This is a very good rogue like game, containing features you won't expect in a game made in 7days.
Heya Dan, Watched you make this - AaronTomThomas Btw- and i was super excited to play it. lived up to my expectations. great roguelike.
Neat graphical style, did find the slowest speed was a bit painful to go around but the mechanic is really nice :)
I like how you make a 3D environment with 2D sprites. Well done!