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The Power Grid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #119 | 3.638 | 3.638 |
SOUNDS | #151 | 3.404 | 3.404 |
OVERALL | #172 | 3.638 | 3.638 |
DESIGN | #183 | 3.489 | 3.489 |
THEME | #228 | 3.447 | 3.447 |
MUSIC | #411 | 2.787 | 2.787 |
VISUALS | #493 | 3.043 | 3.043 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty cool : )
Real fun game! Quick and easy and I see this having the potential to become a fully fledged game for mobile!
Hey,
This is really one good and innovative gameplay you got here good sir, I have nothing more to say but kudos!!! Really have a potential to be a full game if you ask me if you ever think about it, ill be waiting for its launch.
Cheers!!!
This is a pretty neat puzzle game! I got through all the levels. I like the idea you came up with!
Fun game! I included it in my Blackthornprod GAME JAM #3 compilation video series!
Have you saved your rating as well?
Nice video too.
If you were wondering, I expressnicely wrote in the tutorial that you were supposed to run over the two-storey houses twice to power them. Lmao
Nice fun game you've made here! However, some more levels would be useful to flesh out the challenge, as I could map out my route as I started the levels. Good work!
Thanks! I'm glad you liked it :D
Concept is interesting but need to be extended for more challenge.
Great job !
Nice title menu. It was however pretty bland to look at and abrasive listen to, the puzzle mechanic was good but left a lot to be desired in implementation. Levels could have used some balancing, as they didn't seem to grow in complexity(if anything they got easier), which is critical for a game of this type. Good job for finishing.
Yeah, I agree with you about the levels. I made a bad design choice early on which forced me to simplify the levels, also I'm not very experienced. Additionally, I made the last five levels in 2 hours lol!
A really great puzzle game with a great execution of the jam's theme! I think something that could add replayability is if you add a three star rating system at the end of each level where, if you do the level in the least amount of moves, you get three stars and then two stars if you do a few extra and then one star just for completing the level. Great job!
That's actually a great idea. I'll definetely consider that if I make something similar again. Thanks!
Fun game :)
I like how strategic this game is, it really makes you think critically about what your next move will be, great job!
A fantastic use of the theme "Less is More."
Very interesting concept, definitely has potential to be expanded upon. The sound design was satisfying, too. Good job!
Thanks! I'll probably rate your game tomorrow.
Really nice concept! I pretty enjoy this kind of puzzle games. Would be nice to have some background music, restart button (or R would work any time during play) and some indicator for half charged streets (dashed line or lighter color). Great work, really suits the less is more theme!
I thought the bass sounds in the background counted as ambient music?
Nice original conception! It was joy to play. I like the bzzz sound.
Maybe rearrange levels. Level 2 is more like level 6 or 7. Will be nice to have half-charged state for large houses, restart at any time or undo button.
Good job!
So simple and satisfying - love the feel of the game and clever puzzles!
This was so good!!! It was such a simple mechanic, but it made for a really fun puzzle game, I loved it!
This means very much to me, you would probably not believe how hard I worked on it!
I really enoyed this game mate! I love the concept, the sound an the electron animations, they create a a very confortable experience. I like the puzzle dessign too, they are very well balanced and force you to make an effort and think. As suggestion I think you should add some indicator when you pass once through a double house street. Really nice job!!
Very cool concept! This was actually super fun to play, and I loved the fact that the settings menu and the main menu were explored through the main mechanic, as well as the sound effects that were satisfying. Some levels felt really easy though, where I felt that there was only one path possible and I almost couldn't fail even if I tried. Awesome job!
This game is nice,simple and quick, which is not always bad. I like the visual style, and it is just a really chill game overall!
Thanks mate!