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The Greedy Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance to the Theme | #6 | 4.432 | 4.432 |
Concept | #13 | 4.162 | 4.162 |
Overall | #16 | 3.778 | 3.778 |
Presentation | #25 | 3.919 | 3.919 |
Immersion | #35 | 3.243 | 3.243 |
Gameplay | #39 | 3.135 | 3.135 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Muhammad Fauzan - Game Creator
External Credits
N/A
How did you/your team interpret the theme?
you're not the hero, you're just a chest in the dungeon that the hero chases.
How was your/your team's experience in this jam?
fun, although the results are far from expectations.
Content Warnings
N/A
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Comments
Very good idea for the game, gameplay is fun, and art looks great, but I stuck on level with the 4 walls...
Thanks for playing and telling the problem.
I got a new lesson, next time I will make a restart feature for puzzle games.
Really good idea, but I get in trouble on 4th or so level, where stuck in 4 walls
Thanks for playing and telling the problem.
I got a new lesson, next time I will make a restart feature for puzzle games.
Having to spam the keys to move faster was a bit annoying but it's quite a pretty game
thanks for playing.
that's because the player's movements use a "grid based" system.
but thanks for the critique, I can learn if it's not good enough.
A really nice concept, the gameplay is fun and the style is great, you should continue the development
I love idea of playing as a mimic! Also you can get soft locked on fourth level if you don't move when the hero stands on the button.
Thanks for playing and telling the problem.
I got a new lesson, next time I will make a restart feature for puzzle games.
This is a super unique take on the theme, and the game plays really nicely as well! I actually had a look into the tic-80 tiny computer you used to make the game, and it honestly adds to how cool the game is!
Nice interpreting theme. Chest is too slow I think. Nice level design and art design.
thanks for playing and feedback.
You can press the arrow buttons rapidly if you want to move the chest quickly.
Nice interpreting theme. Chest is too slow I think. Nice level design and art design.
I like puzzle games, but i don't like to be rushed LOL.
Chest is slow... but it's obvious, in fact is a surprise it can move.
The art is great also the concept. Nice work!
thanks for playing and feedback.
You can press the arrow buttons rapidly if you want to move the chest quickly.
Really cool idea! I love the art style, and the fact that there are more then one way to solve each level. Very solid entry :)
This is a really fun idea! The art is great, too. Would feel a little more fair if the hero wasn't a little faster than the chest. Some levels need a perfect start or he catches up too quickly. But I'd love to play an expanded version of this!
Nice idea! I love the sprites for this game!
This could definitely be expanded more into larger puzzles, with lots of room for more mechanics. Maybe something like being able to place gold pieces from yourself to momentarily lure the hero somewhere, or maybe having to avoid the hero casting spells and attacks at other enemies.
The audio effect for when you completed a level seemed a bit weird, I don't know if it was for the audio theme of the game, but it sounded like it breaks at the end.
Overall a nice game!
thanks for playing and feedback.
the broken sound caused by the irish shot ruined the performance.
I absolutely loved this puzzle game! It reminded me a bit of "Adventures of Lolo". Beautiful graphics, sound effects are solid. Some background music would push it up over the top for me :)
I would love to see this expanded into a bigger puzzle game. Great work!
Very cool game! The interpretation of the theme and the result shown in the game is very funny and amusing :) I love the concept of fleeing as a chest lol great job
I loved this! excellent interpretation of the theme.
I loved this! excellent interpretation of the theme.
Super creative take on dangerous chests. Reminds me of mimics from Dark Souls.
Puzzles are straightforward but engaging enough. I can easily see myself playing such game on mobile.
Funny idea and nice art. I like the puzzle element with the borders and buttons. I think eating the last level takes a little bit of luck because the hero did not always take the same time from the bolder to the enemy, so timing the button was not possible. Thank your for the submission :)
This was a really cool idea! also really cute art
Nice visual presentation. The audio gets a little bit annoying after a while.