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A jam submission

Violet AceView game page

A deck-building alien shoot-em-up in space.
Submitted by spikely (@spikelygames) — 17 hours, 17 minutes before the deadline
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Violet Ace's itch.io page

Results

CriteriaRankScore*Raw Score
FUN#343.6183.618
CONTROLS#623.3823.382
Overall#783.3063.306
SOUNDS / MUSIC#813.3643.364
USE OF THEME#1083.0183.018
ART / VISUALS#1153.4553.455
BOSS DESIGN#1203.0003.000

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
Exchange energy for guns and abilities in the Shop. Fight the boss for 30 seconds with your new abilities. Repeat until the boss is obliterated.

Did your team create the vast majority of art and music during the game jam?
Yes

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Viewing comments 24 to 5 of 44 · Next page · Previous page · First page · Last page
Submitted

Nice boss design with some really nice bullet patterns. Wish the game was longer.

Submitted

Good game! I like the loop of battling briefly then picking an ability. The music and visuals are well done.

Submitted

The boss fight is nice, I like how it let you upgrade and pick item mid fight, makes it feels like different phase.The visual and the music is nice . The UI animation is smooth. Tho the hitbox of the player is a bit hard to tell. 

Anyways, nice game!

Submitted

Veery enjoyable, the simple artstyle adds a nice style to the game and the music complements it well,Took me two runs to beat gorj.
A little thing that I wanna change would be that the sprite and the collidor of the player match, it was annyoing to try to guess whether the bombs will hit me or not and also some attacks are undodgeable but I guess that is alright in a bullet hell-esk game, Overall pretty good game I enjoyed it a lot.

Submitted

I thoroughly enjoyed your game! The art style was really impressive, and the music added an extra layer of enjoyment—I even found myself jamming to the pew sounds of the gun, and somehow, the music seemed to line up to create a funny beat. The boss was cool, although I felt that the projectiles were sometimes a bit too bunched up, leaving little room for dodging. Nevertheless, your interpretation of the theme was solid. Overall, the game was very enjoyable. Great job!

Submitted

I really love this type of art style, it's simple and clean.

Submitted

I like the concept. Some time there are visual bugs like bullets still appear in the shop

Submitted

a really fun game had a great time stacking up different power ups and left me wishing there was more bosses. overall really great game!:)

Submitted (1 edit)

I love the concept of figthing the same boss over and over again, it reminds me a old game idea that i had with my friend. Nice usage of the theme and items, the only thing that i want to mention is the sometimes its impossible to dodge the attacks

It's cool, not what I hoped for! Great job and execution with it! Just nothing that special. Lot of space shooters and building mechanics, this is good for the genre! 3/5

Submitted

This was fun! I enjoy bullet hells a lot, and I liked the simpler focus of this one's projectiles. Not the most original use of the theme, but a fun time.

Submitted (1 edit)

Great game overall. Bullet hells are always cool

The sprite was great and I loved the style and color pallet.

Attack patterns all look very cool as well.

Gameplay was also very intuitive.


Feedback (some of this is pretty nitpicky):

The player's hitbox was a little large. As a result, I found myself sitting in a corner of the map where the bullets were more spread out instead of actively weaving in between projectiles. Maybe make the boss's attacks harder while making the player's hitbox smaller.

Since the main focus of the game was on dodging, the difference between all the weapons I could trade for felt a little unimportant.

Submitted

Fun game. Looks clean. Having the short burst bosses is a good idea.

Submitted

Cool game! Really nice pacing, some of the patterns worked really well together! Thanks for making this!

Submitted

The 30s increment is really interesting. I kind of expected to carry over unspent credits between shopping sessions, so I was surprised when I only got 3 every time. Maybe it would be cool to reward the player for not spending their credits?

Also some of the attacks felt like it would have benefitted from a wider aspect ratio- if it sprays the bottom of the screen there’s not a whole lot you can do

Submitted

Very good visuals and gameplay, the patterns of the bullets feels very polished

Submitted

I love the limited color palette and the wide range of upgrades, but one thing that would make the game more interesting is working more on the boss attacks. Maybe you could have bigger bullets, or maybe even a laser attack. But overall, the game is pretty fun. Good job!

Submitted

Pretty nice! I love card system and visuals is really cute!

This is pretty neat! Good choice of genre - good user interface as well.

Submitted

Love the visual style! Cool concept as well having to repeat the fight.

Viewing comments 24 to 5 of 44 · Next page · Previous page · First page · Last page