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A jam submission

OrbitalView game page

A silly game about orbits
Submitted by nic โ€” 13 days, 2 hours before the deadline
Rated by 8 people so far
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Orbital's itch.io page

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Game's Take on the Theme
The player is stuck inside a orbit generated by two portal. They have full control over them and need to dodge attacks by constantly moving their portals

Did your team make the majority of the art and music during the jam?
Yes

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Comments

Submitted

Hi There!

I just rated your game! ;)

My experience: Simple but great! And space theme is cool. VFX too! I like it!

If you have the time, I'd really appreciate it if you could check out and rate mine as well. ๐Ÿ˜Š

Thank you for the opportunity!

Keep it up! Wishing you the best! ๐Ÿ˜Š

Submitted

Great game

Submitted

The space theme is nice, also the teleportation feature is awesome, I really like this kind of feature in a game, I rate graphics and mechanics on top but all is cool, also if you can, please rate my game, thanks!!

Submitted

it takes a bit of time to get used to but once you do it's fun as hell to teleport around like crazy. Neat job.

Developer(+1)

Glad you could make it work out ^^,  thank you for playing!

Submitted

The bosses are really tough ;-; but the game works really well. Polished with no signs of bugs or glitches so far. I've been saying that I'll stop after this attempt, but kept on going. SO you did a really good job at hooking the player! Wonderful submission.

Developer

Thank you!!

Submitted

This game is really impressive. Very difficult too ^^' I wish I had two brains so I could concentrate on everything that's happening on the screen.

Anyway, bravo!

Developer(+1)

Thank you ^^, i guess it isn't your fault lol

Submitted

Game is fun but requires a lot of multitasking which for a new player is too overwhelming. 

Its sad that this must be a bossrush, If this game wont be a bossrush and first teach the players by normal opponents, it will be much better FTUE.

Developer(+1)

I can se why that happened  haha, when i tested the game, i pretty much always tested with the same friends, so they already had some experience from when the game were on a more simple state. I'll look out for that for possible next projects i make. Thank you ^^