Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

LunaDrillView game page

Fight other companies inside an alien moon and collect mysterious oil for your company.
Submitted by Volcanolord โ€” 1 day, 55 minutes before the deadline
Rated by 2 people so far
Add to collection

Play game

LunaDrill's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Game's Take on the Theme
Spinning drill ships and many spinning boss patterns.

Did your team make the majority of the art and music during the jam?
I made all of the art assets but the music is taken from a royalty free site.

If not, please link to any asset packs or resources used here.
https://dova-s.jp/EN/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice game!  I enjoyed playing it even though it was quite easy... Would have like the boss to switch up attacks once in a while... One issue I found is that for the first boss, if I would stand further away from him, I wouldn't take damage even after getting hit. Very rare seeing a game made in UE for a jam though so congratulations!

Submitted

Nice game, it was fun to play although it was more easy type of bullethell. Realy like the 2nd half bosses , as they was more fun to fight with their unqiue styles of play. The spite art is quite nice and the dialgue help add some favour to the game.

Felt had too much health as think go to end with still about 30 so focus more on the damage instead and some the ealy bosses was very easy to avoid any damage. Some of the later bosses was more opposite in term of avoiding damage as felt very hard to avoid however due to amount hp i would just power thought them. 

Some of the unqiue mechincs used in later bosses made them fun to fight like the horned enemy using charge attacks and the winged boss too, felt like they was best bosses to play agaist as they offer more challage and was fun to play agaist. The final boss was quite fun and like how differnt it stood out to the rest of the enemies 

The one bit i say is weak for the game is the enviroment being just same texture in box shape room made it feel bland as did the levels, think if there was just some simple other details like rocks or even differnt shape might helped with that. The final boss level worked better for that reason too.

I enjoyed my time with game, it is a nice piece of work