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popsicle_guy

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A member registered Jul 12, 2024 Β· View creator page β†’

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Enjoyed your game.

Have fun with mine! https://itch.io/jam/boss-rush-jam-2025/rate/3297305

What a goofy game.

The audio is absolutely spectacular, sounds like it comes from a YTP or an abridged series. The visuals definitely help to further sell the game's goofiness while being decently made assets by themselves. However, the frame rate isn't very consistent and often dips. (I played the game on Windows 10)

Despite that, this was still hella fun to play πŸ‘

Just rated your team's game! https://itch.io/jam/boss-rush-jam-2025/rate/3297305 Hope you enjoy!

Now that's a unique theme interpretation! Having the playable character and the boss be animated using spinning wheels not only fits the theme well but also gives the game a unique art style I haven't really seen. Though I wish more of the UI and main menu got this art style as well.

The attacks of the boss where simple but fun to avoid while trying to charge up attacks to fight back. The music really helped to make the atmosphere of the boss fight more intense. However, I did notice that the hitboxes aren't the most accurate as you could get damaged seemingly out of nowhere. Also, some of the attacks could deal 2 damage instead of 1 but I don't know if that's intentional or not.

Still though, this is a solid game πŸ‘

It's very fun playing as the liquid transformation as it controls sensibly and you get you launch yourself around the stage while dealing a decent amount of damage. However, the humanoid transformation has some janky controls in terms of trying to shooting, which can be detrimental in certain parts of the boss fights but it was still fun trying to move around the stage in that form.

The rotating stage is a fun and unique take on the theme, the bosses themselves are fine, the audio sounds nice and fits the action, and the visuals are nice to look at and have detail to them. Solid game πŸ‘

Those Earthbound looking backgrounds behind the main game frame look dope! Those really add onto the already good looking and expressive visuals and catchy soundtrack. The gameplay is also balanced with the bosses and the random upgrades, which makes the game feel fair yet intense. Overall, I had a lot of fun with this game.

Well done! :)

Didn't think spinning different types of balls would be so fun yet so intense! It's very fun to watch the ball bouncing all over the screen while trying to desperately get it back onto the finger and dodging thunder, umbrellas and bullets. The art style is very charming and the music dynamically fading in and out really emphasises the chaotic nature of the game.

Very funny and solid game πŸ‘ Would balance again

Not bad for only 6 hours of development. The controls, while odd, make great use of the theme. The visuals and sounds also mix together well and add onto the game's feel.

Solid game πŸ‘

This game has well made visuals, smooth animation, a jamming music selection with impactful sound effects, intuitive controls and gameplay that's very fun while being mostly fair.

In other words, this game goes hard πŸ‘

The mechanic of having to spin a wheel to get your next weapon is a cool take on the theme. I wish there was some indicator that your current weapon is about to break. The bosses have good ideas but could be executed better as the mummy boss is very easy to defeat while the green scorpion is absolutely brutal to fight.

The controls feel natural and the sound selection (including the music) fits the action and sound nice. Overall, I enjoyed this game.

Loved how it went from a scary exploration game to a humorous reminder to not scratch other peoples cars!

Solid game πŸ‘

Scary! The 2D art and 3D models are well done and have a consistent style to them. The audio is nice on the ears while also providing the game a scary atmosphere.

Solid game πŸ‘

Cute platformer with some spooky elements and a creepy underlying story. Both the visuals and audio compliment the game's tone and atmosphere quite well. 

Solid game πŸ‘

The gameplay starts off simple but gets more intense and spooky the further you play, which creates a fun experience. The visuals are detailed while sticking to the Gameboy aesthetic and colour palette, which is nice. The audio is good to listen to and fits into the game's atmosphere very well. 

Overall, solid game πŸ‘

The gameplay is simple yet fun and feels like something you would actually play on a Game boy. It also gets very chaotic quite quickly, which makes it even more fun. 

The visuals are also simple yet nice. The audio is just as good. The spooky theme is well used.

Solid game πŸ‘

The gameplay is simple yet fun with a good amount of challenge. The visuals are very cute and fit the spooky atmosphere of the game while sticking to a solid colour palette. Likewise, the audio sounds nice and further strengthens the spooky atmosphere. Also really liked the animation that plays when you lose, it startled me at first! XD

Overall, very solid game πŸ‘πŸ‘

What a fun puzzle game! Enjoyed having to manage the character's respective resources and then having to switch between. It's a very cool mechanic! The visuals are well done and the colour palette even switches slightly to match the current character. The audio also sounds nice and fits in with the game.

Solid game πŸ‘

Very cute visuals with a nice colour palette. The audio design really fits the spooky theme well. The gameplay is simple but helps to capture the story and spooky atmosphere very well. 

Solid game πŸ‘

Very well made visuals that keep to the colour palette and Gameboy style. The audio is also well done and fits into the game nicely. I liked that the 'people' in the world past the bridge aren't really people, which fits the spooky theme well.

Solid game πŸ‘

The gameplay is fun with good controls, cool central mechanic and smooth movement but the glide can definitely make the controls feel janky. The visuals are well done and look like they were ripped straight from the Gameboy. This can also be said about the audio (sound effects and music). The game has a spooky atmosphere as it's mostly dark pixels on screen along with the low toned music, which is great!

Very solid game πŸ‘πŸ‘

The gameplay is fun with tight controls and smooth movement.

The visuals look great and do take advantage of the colour palette extremely well by using the same techniques present in commercially released Gameboy games such as the checkboard like transparency.

The sound effects sound good and give certain actions more impact while sounding like it came from a Gameboy. The music is also well done and fits the overall tone of the game.

Very solid game πŸ‘πŸ‘

Very cool shooter! Having a range of weapons and enemies makes the gameplay feel fresh. The visuals are well done, make good use of the colour palette and fit the spooky theme. The sound effects sound nice and give additional impact to the overall game. The music is appropriately unsettling, which ties into the spooky theme very well.

Very solid game πŸ‘πŸ‘

Simple but cool beat-em-up game with guns and aliens!

The music, while it may not sound like it came from a Gameboy, makes up for it by being an absolute banger! The sound effects are very satisfying to hear and fits into the action. The visuals are stunning and makes good use of the colour palette.

The fact that you become a pile of bones upon losing in addition to having to fight off scary aliens helps the game to tie into the spooky theme quite well.

Very solid game πŸ‘πŸ‘

The visuals are nice and fit the Gameboy aesthetic very well.

Wished there was more but at least you have a very good base to work off on. πŸ‘

This game feels like it was actually released for the Gameboy! That's how well implemented and polished the game mechanics are!

The visuals are pleasing to look at and provide enough detail to further sell the Gameboy aesthetic. The sound effects have impact and the music goes hard while sounding like it came from the Gameboy! These elements also scream spooky as there's lots of ghosts, graves and other Halloween related things.

Masterpiece game ⭐

Very cool interpretation of what 3D on the original Gameboy could look like. Really liked the colour palette consisting of 3 unifying colours and a contrasting one, which made the already good visuals even better and also made reading text much easier. Gameplay is basic but it does build up the atmosphere very well. RIP audio though.

Overall, solid game πŸ‘

It was fast and easy to learn how the game works. The gameplay is simple but fits the chill tone of the game and allows the dialogue from the characters to shine. The visuals are spectacular with lots of detail while fitting the Gameboy aesthetic. The music is nice to listen to and fits both the game's chill tone and the jam's theme very well. There could be more gameplay mechanics and more sound effects though.

Overall, solid game πŸ‘

I really enjoyed how difficult the game was despite the movement being a bit odd at first. The visuals are well made. The music is a bop and creates a calmer mood for the player, which is great for difficult games like this one. There could be more sound effects but the sound effects that are present are nice to hear and fit the events on screen.

Solid game πŸ‘

Although the gameplay mechanics and visuals could definitely use polish, it's not bad, especially since this was made in PyGame. I had fun with this little game, dodging the rain pellets which change every you cross the screen, which is a good way of having the game tie to the theme. RIP audio though.

Overall, the game is alright with good potential if developed more

(Rated 3 hours ago, only now just commenting)

The gameplay consists of having to manage trash for defence (putting up barriers) or offense (throwing said trash at enemies) while having to fight off enemies in waves, which creates a fun and intense experience. The visuals are quite cute and polished, and it even changes during the attack phase to reflect a storm, which fits the theme very well. RIP audio though.

Overall, solid game πŸ‘

(Rated 3 hours ago, only now commenting)

The gameplay fits the theme and is very fun as it combines block building with FPS, which creates for a unique experience. The visuals look nice and fit the game's atmosphere. The audio is well implemented as the music fits the tone for whatever phase the player is in currently while the sound effects perfectly fit the occurring, making them sound nicer and more impactful. However, the web build specifically has weird stutters when placing blocks.

Still though, this is a solid game πŸ‘

(Rated 3 hours ago, only now just commenting)

Very fun roguelike with polished mechanics and satisfying controls. The visuals and audio are well made and fit the game's atmosphere.

Solid game πŸ‘

(I have rated this game 2 hours ago, it's just I'm now writing this comment)

Solid movement system πŸ‘

The gameplay is fun, easy to understand and fits the theme quite well. The visuals, while simple, are nice to look at and have a consistent art style throughout. The audio consists of sound effects that sound satisfying and fit the action they're tied to.

Solid game πŸ‘

The gameplay is quite fun but the player's attack range is way too small, resulting in the player taking a lot of damage from enemies.

However, the visuals are nice to look at and fit the calmer atmosphere of the game. The audio is well implemented as the music is also nice to listen to and fits the atmosphere while the sound effects are satisfying and give the actions additional impact.

Overall, solid game πŸ‘

Definitely needs more time to cook and iron out bugs, and the game could fit the theme better.

Still, what's here is a decent game with nice visual and audio selection as well as solid potential to become something greater πŸ‘

(1 edit)

While not the most unique game, it's very fun and has well designed mechanics, which creates a good gameplay experience. The visuals look nice and fit the cold and wintery atmosphere. The audio is well implemented as the music is a bop and fits the wintery atmosphere while the sound effects give certain actions/events more impact.

Solid game πŸ‘

I really like when the music goes break core because you're fighting an enemy or you're escaping. It truly adds onto the atmosphere of the game. The other audio like the sound effects also fit into the game as well. The visuals are well made and fit the game's atmosphere much like the audio.

The gameplay is quite fun with unique controls, having an intense ending sequence and overall well polished mechanics that elevate the experience. Just wished there was more enemies and your character just simply moved at the speed in between walking and running instead of having to constantly press shift to sprint.

Overall, solid game πŸ‘

The concept is quite good and it's fun to mess around with the movement. However the mechanics and visuals definitely need polishing and there could be more audio than just gun shots.

The visuals and audio have a good selection of assets that fit the game's style. The gameplay is simple to understand and is quite fun but it could of had additional depth as well as being clearer on how to use the resources. The resource givers could of also had a visual indicator to show if they're able to be gathered from or not.

Despite that, solid game πŸ‘