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Escape The Inevitable's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #51 | 3.633 | 3.633 |
Game Design | #111 | 3.533 | 3.533 |
Overall | #180 | 3.317 | 3.317 |
Fun | #205 | 3.233 | 3.233 |
Graphics | #221 | 3.500 | 3.500 |
Audio | #348 | 2.867 | 2.867 |
Theme | #395 | 3.133 | 3.133 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game dives through the details/context of the unknown programmer/creator and the program itself ingame.
Did you write all the code and made all the assets from scratch?
I made all of the existing assets in the game. I programmed the scripts (with a bit of help from the internet).
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Comments
Loved it, it was really a good game, nicely polished and all.. The art style was nice and so were the mechanics and story. GG !
Good idea with codes and puzzles. Something like a matrix. As I can understand, in perspective, there might be different puzzles that are not only about answering questions but to solve some logical expressions and so on. Little bit hard control, need a bunch of time to practice with that to succeed.
I could not see platforms I should jump on and of. I can see controls are good, but I could not progress far... Seems to other people can play it, so I guess is just here on my device. It seems to be fun platformer, and I just love them, so I am sorry I could not enjoy it fully. Anyway, good game!
I may have made the platforms blend a little bit into the background, but I'm glad you enjoyed the game!
Awesome game! The movement was way different from other platformers, but the controls and level design was made accordingly. If you have'nt, try experimenting with coyote time. Otherwise, the player character, the background art and the UI are so cool. The story and the math made it much cooler!!
Thank you for the suggestion! I will try to experiment with coyote time and buffer as this might help the game's mechanics and balance the difficulty!
Very well Made game! I really liked how clean the controls were and mini story telling was cool. Well done man!
For the storytelling, I planned for the game to be more appealing to play than having no objective(s) to do at all. Glad you liked the whole game! Thank you for playing!
Cool game, great mechanics and good enough visuals and audio. I reaaaaally did not like the player movement though, and that ruined the game for me. The zero air control and the acceleration did not feel nice at all, especially with me playing a lot of platformers where the opposite is true. Not saying its necessarily bad, but just not for me and I think making it a bit more beginner friendly atleast in terms of map or something could really help, but I could not make it far through your game. Really loved the idea though, being a c# dev myself.
Now that I've rated yours, could you rate my game please? https://itch.io/jam/brackeys-10/rate/2236541
The movements were kind of too slippery as I went on with it since I forgot to fix the mechanics :/ For the zero air control though, it's intentional for the game to be not "too easy" to play. Glad you loved the idea for the game!
Done rating your game!
I enjoyed the depths of the code!
Things I enjoyed ✔️
Things I would like to possibly see with your title. 🤷♂️
Overall 📓
Had alot of fun playing your game, I feel this game could definitely be sold! Great job on this game, you should be very proud of yourself!
The recommendation will surely be implemented in the next version of this game! Thank you for the awesome feedback!
I'm pretty bad at mental math, so the programmer difficulty was easier for me lol. Very fun concept, and it fits the theme well! The visual style is also unique.
Glad you liked the whole game! I went on adding the mathematics difficulty for others to try the game without any programming experience, though seems like you enjoyed the programmer difficulty!
I didn't get much into math/coding mechanics, but platforming feels great.
Glad you enjoyed the platformer game!
This game is so good. I really love the jump mechanics!
I'm glad you loved the jump mechanics!
I think it's a really cool concept ! I played the C# version as well and had a lot of fun, although I did have a lot of difficulty doing the parkour stuff.
Cool concept, of having to fix the errors from the inside but as others pointed out the acceleration and deceleration is pretty slippery.
Yeah, I noticed it during development. I left it as that (as I was planning to change the slipperiness) and eventually got used to it. Glad you liked the game concept!
I've never seen a jump mechanic quite like this one before, very interesting.
I quite just made the mechanic like that so the gameplay wouldn't be too easy :)
Oops, just disappeared from the matrix.
I like that you made a game extra for programmers (played the C# version). First quest should be a bool ;-)
The jumping is a bit weird at the beginning, but actually you're one is physically correct, so other platformers should orient at yours^^
All in all a real cool game with a nice story, enjoyed playing!
I'm glad you enjoyed it! I made the jump mechanic that hard since the overused one could make the game too easy to play.
Cool idea. Couldn't get past the accelerate jumping part haha
Maybe I made the tutorial a bit too hard xD
Poor dude got debugged
Yeah, it's so sad :(
I liked the mechanics and also the unique idea it is sooo cool...
I'm grateful that you liked it!
I really like the programming reference! Jumping is a bit weird though.
Glad you liked the fixing mechanics! I might have made the jumping mechanic too strange to control.
The programming part of the game was really cool, I liked how the main character looks, and it is a cool interpretation of the theme. The platforming was a bit difficult, and I got stuck on the puzzle that said to type "NOTHING", though I think that was the end of the game. Overall, it was a good entry!
The last part was actually a bit confusing on what to really type but you just have to submit the word "Nothing" (And that takes you to the ending part). Glad you enjoyed the game!
Weird, I tried that and it didn't seem to work. I might have gotten the capital letters incorrect.
Probably, the only capital letter on the answer is the starting N. Perhaps you made a space that made it incorrect?
That was the issue. In the game it showed it in all caps, so I wasn't sure where to put them. I replayed it but with the correct Nothing, and got the ending.
Glad you resolved the issue!
Nice game, takes quite a bit of time to get used to the jump mechanic. But besides that its nice to see some story in a gamejam game.
I guess I made the jump mechanic too hard to control, but either way, thanks for playing!