Awesome game
Play Diving Assault
Diving Assault's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #73 | 3.601 | 3.601 |
Audio | #120 | 3.425 | 3.425 |
Game Design | #177 | 3.320 | 3.320 |
Innovation | #178 | 3.203 | 3.203 |
Overall | #196 | 3.301 | 3.301 |
Theme | #354 | 3.242 | 3.242 |
Graphics | #383 | 3.013 | 3.013 |
Ranked from 153 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you literally dive into a hole while fighting off waves of enemies
Did you write all the code and made all the assets from scratch?
yeah
Comments
Love the game! Especially the part where you can fly around with the gun recoil. Would like to see more weapon with different rate of fire and recoil.
Nice work! Very polished look, and fun to manage your momentum. I wish there was a health bar.
It's pretty fun to play, I like the graphics. I'm having difficulty keeping track of my character's position at times. Good job !!
Cool game, I liked getting a rapid-fire weapon early so I didn't have to keep clicking the fire button. I would have liked to see some progression or upgrades beyond just switching weapons. Very nice shooting and muzzle flash FX.
Seems we had a similar idea for player movement, it's interesting to see how a similar core mechanic can result in drastically different games.
Really great game, although a health bar would have been very useful.
It was real fun, reminds me of madness interactive.
I think a push away or bounce off the walls would help flow of gameplay for me.
This looks gorgeous!
Loved the feel of the shooting action, although it was a bit hard to move at times. Felt too easy to be cornered, but that's probably just a skill issue.
Sounds were good, especially shooting. The music was fitting but it felt a bit too low. Had to crank up the headphones volume, but not that of a big deal.
The options menu had a lot of options, that felt very polished.
One thing I'd change was having the pick up text show near the character. I don't really pay much attention to the mouse since I just focus on my character and the enemies, so it took me a while to notice the text.
Overall a really solid entry, congratulations!
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