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AQUASTRIKE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #76 | 3.933 | 3.933 |
Game Design | #167 | 3.356 | 3.356 |
Overall | #224 | 3.263 | 3.263 |
Fun | #257 | 3.111 | 3.111 |
Audio | #272 | 3.067 | 3.067 |
Innovation | #290 | 2.933 | 2.933 |
Theme | #378 | 3.178 | 3.178 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dive into the ocean while fighting relentless waves of enemy submarines!
Did you write all the code and made all the assets from scratch?
I made all the assets by myself (apart from sound) and wrote most of the code.
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Comments
This is really good from a technical and gameplay standpoint, but to be completely honest, I'm not really sure how it fits the theme. Maybe if there were more levels, or harder enemies deeper down?
Still a great game.
I was confused at first but then I played through the tutorial. Very nice game. It looks very polished :)
Really good inmersion and entertaining
Great concept, that fits the theme very well. The controls take a little getting used to it. When you anyhow have to click the mouse to shoot, would have probably expected to also aim with it ;-)
But all in all pretty fun with a great atmoshphere
Really cool game, upgrade system adds a lot of depth and replayability! Seems like the optimal strategy is backpedaling which feels weird, maybe the player shouldn't be allowed to go backwards?
Great and very creative entry!
it was a fun game! i like the graphics and upgrade system
was really fun kinda just destroyed the game though with like hundreds of upgrades but good game :) i like breaking games
Godzilla's theme playing nice
yes
Interesting concept with some fun gameplay. Half the time when the game starts a sub is literally touching you so it's hard to get out unscathed. maybe add a distance check on spawning?
I thought I fixed it with some last-minute changes, but I suppose it doesn't work :p
No worries, best of luck!
nice game but pretty hard.
Nice game. But the fact that you have to press a key for the upgrades means that you often forget to do so.
I was gonna implement a level-up thing but I didn't know how to properly make it with the scrap parts that you need to collect and when would you event level-up. Thanks for playing and feedback :))
The game still a bit rough but I honestly feel a Huge potential out of it, mostly for the projectile's physic part. I played too many hours on a really simple game that is unknown from most, but it has a physic so intelligent that you had to learn special moves and input to make your way through victory ( a bit like Rocket League, simple idea but HUGE physic potential ). Work the idea, could make something great!
Thanks! happy to hear that :)
Epic. Love the game.
i like the atmosphere
What really stands out here is the atmosphere of the game. Great job!
The game looks and sounds amazing. It was frustrating at times though (probably because I didn't bother to look at the tutorial, so I didn't know how to upgrade or move down.) Its by far one of the most polished games I've played so far.
There is one particular sub that rammed into me and stuck to me for a minute, and the only way I was able to get it off me was to shoot at it. I feel like there should be an easier way to get it off me.
Thanks for playing! That one sub is just how he works, he sometimes just dashes into you, but doesn't stop lol, That could be changed ;)
I love games that rely on lights in the lights, beautiful graphics, great sounds. The problem is that I don't know if it is from me, but the game is very laggy to me. I wish you would add a list of graphics for the owners of weak devices. The enemy's industrial is a little nauseous and a lot stupid. He stays in his place and does not move much. Unfortunately, I hope to develop this problem in the future.
It's not laggy for me and I haven't seen anyone complain about it being laggy, so idk. Maybe the download version can help?
Cool Game! The upgrade system is really interesting and the sonar ability to track down the other ships was done well, the 3D models of the submarines were great, got taken down by the big red dude in the end haha! A fun time!
Thanks for playing! I'm glad you liked it :)
Good game, nice graphics. Having damped sounds underwater is a nice extra!
Thanks!
Quite challenging