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A jam submission

Mini-taurView game page

Mini-taur
Submitted by Fooggu (@FoogguDev), robinHobin, Crompledong (@crompledong) — 17 minutes, 46 seconds before the deadline
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Mini-taur's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#3603.5433.543
Fun#4953.0653.065
Game Design#6562.8912.891
Overall#6562.8732.873
Audio#6882.7392.739
Innovation#7772.5432.543
Theme#8852.4572.457

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
After some time of peace and normal platforming u will be getting attacked

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Viewing comments 18 to 1 of 38 · Previous page · First page
Submitted(+1)

Simple yet fun platformer. I like the character design and color palette. The jump mechanics felt a bit rigid, but I still found the game quite enjoyable. Nicely done, especially for 1 week!

Submitted(+2)

Cool little guy, very nice animations! Fun small game tho the first level was the hardest for me!

Music was nice with the sounds, tho I found the buttons sounds not really feel right xD. Overall good game

Submitted(+2)

I liked the little minotaur guy, and the final boss fight was kinda cool :D

Submitted(+1)

cute little platformer

Submitted(+2)

okay. i played through it now.

here's some follow-up to my post in the other comment section. (wish itch.io would combine them)

small issues:

- when i died at level 3 the reset feature didn't work.

- arrow keys don't trigger the walk animation.

- escape menu would have been nice. having to alt-f4 out feels scuffed ;).

i really liked the attacker. was a fun gameplay element, because at first it seemed overwhelmingly powerful and was all the more rewarding when i learned to outplay it.

i thought the way the jump worked and felt was also interesting. for example when there were 2 platforms on top of each other, i didn't manage to jump out sideways from the lower on, to bend my way to the upper one, because the start up is nearly vertical even from running.

that prompted me to stop and reconsider my environment, which was a good moment!

loved the clean art and skillfull animation, a lot of personality with very few frames!

i never figured out what actually attacked me or what kind of creature the end boss was -

which i honestly enjoy, that sense of mystery and not quite being able to make sense of it all. reminds me of MDK.

the music was realy good!

one thing to improve would be acoustic feedback when player gets hurt. could have packed more of a punch.


good work people!

Developer

Noted! We will edit the SFX post Jam as well as bug fixing and quality of life! Thanks for the feedback!

Submitted(+1)

love the minitaur! good work

Submitted(+1)

Fun little platformer, I like the art style.  Crashed on me when exiting the third level after the boss, but didn't detract from the gameplay I think.

Developer

Yea that error only pops up on the html build idk why

Submitted(+1)

i like the art but i could not get out of the purple thing in level 2

Developer

U mean the platforms?

Submitted

yeah

Submitted(+1)

Pretty great art and the game was short but fun :D

Submitted(+1)

It's a pretty good platformer and the Minitaur's character animation was really good! The fact that you have to dodge Hades' attacks, while confusing at first, was pretty enjoyable once I understood the mechanic.

Some criticism:

  • Audio is too quiet
  • UI and level terrain looks bland, especially comapred to the Minitaur

Good job!

Developer(+1)

U can turn up the music in the main menu in settings tab

Developer

Thx for the Fedback! We will be working on the game post jam to polish and elivate the playing experience!

Submitted(+2)

Absolutely loved the art-style of the Mini-taur! Loads of character - I'd love to see this character expanded even more.

The controls generally felt tight. The levels were fairly simple - I'd personally have liked to see a tad higher difficulty, but I understand there's only a certain amount of time during a Jam.

Constructive feedback:

  • I feel that the camera could do with some work - it feels fairly rigid. There were times where I was jumping over obstacles, but I couldn't see where I'd land in time to make an adjustment. 
    • Recommendation: I'd look into some camera movement interpolation, along with increasing the bounds in which the camera moves in response to the player movement.

Well done on the submission!

Developer(+1)

Thank you for the feedback! We will definitely put some extra work into the camera.

(+1)

really fun game the ui could use some work tho

Submitted(+1)

it was pretty fun, I loved the artstyle but it was quite buggy at times. Great job!

Developer

Hey! Can you make a short list of bugs you found plz?

Submitted(+1)

a very fun and cute high quality character and background but normal platforms and simple level design and low level

Submitted(+1)

Amazing game! great art style and smooth animations!

Submitted(+1)

I really liked the little graphic animations for the mini-taur.
Could use a good bunch more polish, though.
Other than that, nice game!

Submitted(+1)

the art is definitely the standout in this game. i only wish there was more levels 

Developer

there was supposed to be 9 but the deadline kinda messed us up :(

Submitted(+1)

A simple yet pretty well-made platformer, I loved the graphics and sounds. if I were to give you advice I'd say work on some quality of life for platformers (coyote time etc). Other than that awesome

7.5/10 :)

Developer

We have that planned for the future! Thanks for playing!

Viewing comments 18 to 1 of 38 · Previous page · First page