Play game
Safe Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #657 | 2.887 | 3.333 |
Fun | #674 | 2.815 | 3.250 |
Innovation | #818 | 2.454 | 2.833 |
Graphics | #825 | 2.670 | 3.083 |
Overall | #907 | 2.418 | 2.792 |
Theme | #992 | 2.237 | 2.583 |
Audio | #1245 | 1.443 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The safe spaces give you time to be calm and analyse what you need to do before storming out to get record times!
AKA: Have a calm time before storming out
Did you write all the code and made all the assets from scratch?
All code was written from scratch by me.
Most assets were taken from online assets, credits are given in the description. Mainly the shaders, projectiles and particles were made by me.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool speedrunner! I liked the different ways you used the mechanics, with appearing/disappearing boxes, moving boxes, having to navigate between walls of moving boxes, etc. Could've used music and sound effects though. Some of the white boxes were hard to see if they were partially on some other white area.
That's a very fun game. I really enjoyed it. Love the pixel graphics too. Well done!
Cool idea, and really fitting for the theme. It's very difficult and some of the difficulty is derived from the players collision box being slightly bigger than you expect.
I didn't encounter any bugs, which for a game being developed in a week is really impressive.
It's a really smart mechanic to have a waiting area for the player for each level.
Cool obstacle avoidance game!
Clicked because I saw a familiar character:) The game is well executed, and your choice of assets go really well together. The character is quite a bit bigger than its hitbox, making it hard to estimate when I am considered hit, but I got used to it after a while. It's great that you allowed players to try subsequent levels without needing to clear the previous ones.
Looooved this! Super well executed, well round and overall is a solid concept, you can make so many levels of this and push harder with the difficulty.
Also the aesthetic, yet super minimalist was really well composed. Congrats on your game!
PS: we have a the same main character hehehe, though yours actually fits awesome with your game
Cool mechanic with the timers! I enjoyed it, but it felt quite hard at times, maybe consider tweaking the colliders a little so that you don't have to be so pixel perfect precise in the movements.
Nice game
Simple little game. Reminds me of 'The World's hardest game'.
The safe spaces are really nice idea. I always disliked moving objects in these types of games but having a safe space for you to wait in removes a good bunch of that frustration. Nice!