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THE LIGHTHOUSE KEEPER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #345 | 3.345 | 3.345 |
Audio | #361 | 3.224 | 3.224 |
Game Design | #477 | 3.138 | 3.138 |
Overall | #533 | 3.057 | 3.057 |
Graphics | #556 | 3.207 | 3.207 |
Innovation | #690 | 2.672 | 2.672 |
Fun | #708 | 2.759 | 2.759 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A violent storm washes up a creature from the deep depths of the ocean.
Did you write all the code and made all the assets from scratch?
Most of the assets were made by the team, some textures and sfx were used with the MIT license and credited.
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Comments
Heya! Good job on the game, here's my feedback!
Game design feedback:
Graphic feedback:
Technical feedback:
Liked:
Edit: Managed to find the shed at last, was a pretty short game but I liked how it got scarier when you flicked the switch and the rain instantly stops. Like woah. Nice little story too, I actually want to know more about what exactly is on that island! :)
First of all thank you so much for all the feedback this is incredibly helpful especially from an experienced developer.
About the jumping; it was something I considered at the start and I came to the conclusion that its more scary if you cant jump as you have less places to go (i don't know how to explain that). The terrain was a real problem especially considering godot is the best at 3d physics.
When i was playtesting the game with my friends some of them also couldnt find the shed but some of them found it instantly, so my solution was to remove some of the trees so you can see further. Markers is a great idea i just didn't think of that at the time sadly also considering the objective text was added last minute ; overall player game direction if definitely something i need to work on.
I was going to add subtitles and i had the text written out to do so but as with most game jams i just ran out of time and there was more important stuff to be dealt with. With the pitch black issue i had thought the torch fixed that and i never got any complaints about that so i didnt fix it, the reason you couldnt see the light house stairs might have been because i didnt plan for the player to walk downstairs before the time skip. About the lighthouse i intended to make it so you could only see it once you turned it back on which worked and the light house has a breaking down animation where the light turns of which means you can see it until you fix it.
The lighthouses invisible collider was added very last minute so i didnt have a lot of time to add a mesh and i js assumed you would be "hitting your head there" or something.
Godots 3D collisions are good but they most definitely need improving (I think its planned in the next version)
The file size was way to big for the content im aware but what it came down to in the end was textures and models which i could have fixed but i just didnt have time again, and i felt better after seeing one of the most popular games with a 2 gb download.
Thank you so much for this , this has made my day literally. I do think you would have changed a few points if you finished the game but thats my fault anyway but thank you for all the feedback i would be happy to give you more feedback on your game if you would like.
I just wanted to say its crazy how you got your game running in the browser with all the moving people and effects
Just wanted to let you know I managed to finish the game. Actually I finished it earlier shortly after I wrote my feedback and I edited my comment and scoring to reflect that at that time. In fact not much needed to change as I had already given you full marks on the Graphics and Audio, which I thought was done really well to establish the mood and atmosphere of the game!
It is fully understandable that you had to prioritize on the things that matter. That's what is most important. Also a 2GB game for a jam doesn't sound right, so it might not be a good idea to compare to, unless it's like a really detailed high quality game but I don't know about it so I cannot comment. Regardless, good job with the game and the story, I really liked the eerieness and the conversation between the player character and the fellow at the other end of the walkie-talkie, and enjoyed being immersed in the island as well as the 'thing' which I hope gets explained in a Part 2 or follow up! :)
And sure please do feel free to share your thoughts and feedback on my game as I am also looking to learn and improve on it!
yeah I saw you edit after I sent the message, i super appreciate the full marks on graphics and audio despite the abismal performance.
I dont think i am going to make a follow up as there isnt much to follow up on but if you want to know the lore ; the fish creature is a deep sea creature that the storm washes up on the island during the storm and then eventually after the storm goes back to sea. The lighthouse keeper before you saw the monster and escaped it and asked the company about it and then the company painted him as crazy and fired him. So they get you to replace him for a day. (dont ask why the creature can breath on land)
I would be happy to give you more feedback on your game ; i may not be able to give you as much feedback as you gave me but il definitely try!
Nice game, theres voice acting, the atmosphere is creepy, really like it, but its a bit laggy for me lol
thanks sorry for the lag, i hope it wasnt too hard to play
Pretty solid game, there is that part of the map where you can fall through and get stuck but overall pretty good game :)
yeah the colision shapes were hard as they had to be good but also resource efficient
it's incredible and that atmosphere... You surpassed yourself
haha tysm
Really nice! Loved the atmosphere
Thanks <3
Really Enjoyed It !
Thanks!
Nice game.. overall fun.. but risky to only have download.. sometimes it will not be rated!
Thanks, I tried making it run in browser but it runs at 15 fps☠️
Pretty cool! Lagged at some points, but was fun overall!
Thanks <3, sorry about the lag.
Great work! Especially for 3D with Godot, love to see it!
Haha thanks godot can be a bit annoying at times but i still love it
Really nice entry and the first 3D game I have seen. Best of luck.
Thanks <3
it is a noice game good graphics good audio great atmosphere!!!
Overall 7.5/10
You could improve the experience by providing some captions to go with the audio dialogue. It was really difficult to understand everything the voice actor was saying. The physics is a bit buggy, and some of the edges of the navigable terrain have large visible gaps, but I didn't get stuck, so it's definitely forgivable. I enjoyed the game as a whole - it was short and creepy and fairly immersive. :)
Yeah im sorry about the colision bugs i just didnt have time to get around to fixing them and godot isnt great with colisions. Thanks for playing
Loved the spooky atmosphere! the game runs on very low fps tho but other than that cool game!
yes im sorry about the low fps its hard to optimise in godot, i loved your game aswell
I love the atmosphere you created with the sound and graphics; definitely scary.
Thanks, I loved your game aesthetic, it was worth the download
well done on the graphics looks really good, liked the sounds and visuals. Rate mine?
Game Page: https://vilavlooi.itch.io/sheltertactics
Rate Page: https://itch.io/jam/brackeys-12/rate/2968432
Thanks, yours is fun but maybe consider adding more friction to the movement controller because I felt like I was sliding around
spooky
The game was nice but it's a little buggy (low frames per second)
Yeah the graphics were a real problem for some of the playtesters but i thought i had them all ironed out ; personally (on an rtx 3070 ) i was getting 200 fps uncapped. I mean with godot (the engine) it sometimes likes more computers than others weirdly
Can't seem to start up the game sadly :( It gets stuck at opening.
Ah i was having some performance issues normally after a few seconds they go no chance you tried restarting it?
It crashed with the message 'a very long game name.exe, which wasn't the name of what I clicked haha..., has stopped working' :/
damn im sorry i have no idea at all how to go about fixing that did it do that both times?
Yes :(
I'll rate it 3 overall. Not your fault my laptop is stupid.
Is it 3 bcs your couldnt play the game or cause its a bad game? I think it might be an issue to do with OpenGL rendering bcs godot doesnt have .exes like that.
couldn't play, I don't know if it's a bad game. but i don't know if it's a good one either :p
Nice game. A bit buggy though
Yeah sorry about that i was rushing yesterday to fix most of the hitboxes (if thats what you are talking about) and i just ran out of time.
It is a game jam gam though
The Game idea is similar to Watch Fire game I loved that.
Haha thanks thats sort of what i was going for.