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How does your game fit the theme?
the preperation time before the shooting is the calm before the storm
Did you write all the code and made all the assets from scratch?
no, i used a free tileset
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Comments
Thank you for all the nice comments. I plan to work on this game and improve it so that it would become a game that I would play casually. One of the things that I will be adding is a save system.
a nice little proof of concept. i'd want to see where you'd take this with another week of dev time.
game was fun and you should definitelykeep adding more after the jam
the gun was, in fact, fun
Not sure about the relevancy with the theme but I did spend quite some while killing slimes, collecting & trading them.. mechanics are welcoming!
This was indeed fun! Great game!
I definitely like the ol' reliable progression of turning enemy kills into upgrades and resources.
That said, the gameplay definitely falls apart on some areas.
1. The area feels barren with little landmark indication
2. The slime spawning can often spawn one on top of you
3. The enemy count and behavior don't seem to change when you play, leading to a pretty static grind
Pretty fun game, some of the slimes feel quite tanky during the later stages, and some slimes spawned on top of me
To be honest i didn't undrestand the theme but the game is still kinda good
The gun is fun.
Very basic but also fun, although some what unfinished.
wow cool game . its kinda similar to my game. good job. when you are free then please review my game too.
Its cute game, good job, fun gun!
This was a nice little top-down shooter game - one thing I noticed is that I can go through the bounds of the level, but job well done on the aim/shooting mechanics and very clear UI on health/ammo!
For a rushed game it was still quite enjoyable to play with the slime converting features, at first I didnt realize they were there but once i started playing with them the game was a lot more enjoyable.
Could you maybe check out my game https://itch.io/jam/brackeys-12/rate/2972467