Hey this was actually quite fun and I liked the music and the upgrade system a lot! Kind of wish the cyclops weren't so crazy tanky, it felt hard to dodge their stuff with the limited space to move as well but it was still great fun!! Great job!
Play game
Calm before the S.T.O.R.M.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #527 | 3.000 | 3.000 |
Game Design | #536 | 3.056 | 3.056 |
Audio | #743 | 2.611 | 2.611 |
Overall | #774 | 2.690 | 2.690 |
Graphics | #806 | 2.722 | 2.722 |
Theme | #877 | 2.472 | 2.472 |
Innovation | #918 | 2.278 | 2.278 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your name is Justin CALM and you have to go BEFORE the S.T.O.R.M (Super Tedious & Overly Rude Monsters)
Did you write all the code and made all the assets from scratch?
I wrote all the code, but Art and Music is by people listed on project page.
Comments
This was a fun game and I really liked the take on the theme. Great work!
Great jam entry! The upgrades made a significant difference. It was helpful to feel more powerful as you went through. The tiny spiders were super annoying! I had this feeling that some enemies should have dropped loot, even if fairly rarely.
A pretty neat game. But tbh, I think a melee weapon would have been better. With the bow, the game seems a bit to slow and boring. Especially about the fact that some enemies that a bit too hard. And some attack sounds would have also worked :).
Hope that you'll also play mine https://itch.io/jam/brackeys-12/rate/2973690
Nice!
I really like this game and it's mechanics. It is very intuitive and easy to learn.
I died when the S.T.O.R.M raided the village, and the try again button did not work. I would really like to see what happens after you beat the raid! Though, I'm not playing it from the beginning again.
Great job made in just one week!
I really like this game it's very simple but it works well! I do have some suggestions. So, I'm guessing you've used Godot for this project, but if not you can find your engine's specific way of fixing it. If not that's alright!
- Diagonal movement is fast: I'm not sure if it's a feature you've decided to include but, if you press W+D it's faster than just pressing D or W.
var Direction : Vector2 = Input.get_axis("A", "D", "W", "S").normalized()
2. Music: I'm not sure if you've made it louder, but during the later levels the music kept getting louder and louder.
These are just some minor issues, but I still enjoyed the game, it was really fun to play. Wish you the best!
Wow! This is definitely the most fun game I've played this jam. It took me forever, but I beat the whole thing. The one piece of feedback I would give is that the bat enemies are a bit boring to kill.
I think it is a nice take on the top down enemy wave style games. I have a few pieces of feedback since it looks like you might make a post jam build. Really my only "need to have" feedback is auto fire when I click and hold. Another thing is I don't think enemies should shoot projectiles off screen because then it is surprising and too hard to dodge. Other then those small things the game was fun and surprisingly full of content for such a short jam!
When I played the first staged, I really thought that you made the game tedious on purpose and was mad lol. The game turns into a banger, though, good job!
Watch my experience: https://www.twitch.tv/videos/2254209157?t=00h58m10s
Cool game! I like archery based games :)
- It was nice shooting and evading enemy fire.
- The relative sizes of the projectiles and characters was just right to provide fun and challenge.
- The health fills really helped.
- Nice soundtrack. A mix of adventure and action. I like it!
- Neat mechanic of firing at the target to open the barrier.
- I felt the levels were too long, especially the first.
- In the second level, the enemies start attacking you way too soon, but managed to fend them off after dying once.
- In the third level I found it impossible to survive for more than a few seconds.
Well done overall!
I'm impressed with the amount of content you made within a week! Great job!
Had fun for some minutes, upgrades would be really much appreaciated
It took me some times to figure out what the targets in the grass did, but the game is pretty nice ! Good work !
Good job. only issue is the player really needs to be able to see the attack cooldown.
Actually quite some content here. Played it for a bit and enjoyed the spin on the theme. Good job!
Fun little bullet hell reminiscent of the old Zelda games in art style. Nicely done :)
The game is fun and creative, with unique monsters and challenging gameplay. Some players felt it could use a few tweaks like smoother animations or added power-ups to enhance the experience.
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