the game is boring and incomprehensible.I waited 20 minutes for the enemies to appear, but except for 1 enemy, there was no one, and that's it
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CALMA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #510 | 3.067 | 3.067 |
Fun | #661 | 2.833 | 2.833 |
Innovation | #726 | 2.633 | 2.633 |
Overall | #775 | 2.689 | 2.689 |
Game Design | #778 | 2.667 | 2.667 |
Graphics | #850 | 2.633 | 2.633 |
Audio | #891 | 2.300 | 2.300 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It starts like a calm game in a nice field, but then disaster happens and you are invaded by geometric shapes.
IMPORTANT: Go inside the house and check your plants, they need the attention...
Use both mouse buttons and shift to run
Did you write all the code and made all the assets from scratch?
Yes.
Comments
Yeah, very confusing what you need to do to start well... doing something... Still, I like the vfx and movement. Biggest complaint for me is mouse sensitivity, so maybe a setting for that would be nice! Also some indication for the enemies and and a slower progression through the difficulty feels needed.
Edit: Also add some kind of music/ambience, it feels empty on top of being empty until you realize you need to go in the house multiple times.
it was a pretty cool concept but for a while i was kinda just running around doing nothin. the movement was really nice tho
pretty cool, would've like to seen some instrustions or a tutorial but cool concept :)
This was a fun little game. I really like the glow effect on the water and on the bullets that you made. The movement was also well done. I won't mention the tutorial but that would've been nice as I was lost for a while at the start lol. if I had to say one thing is that I would add a mouse cursor so it makes it a little easier to see where you are shooting at exactly. Some music and sound effects would also go a long way, maybe even an upgrade system idk. Great submission :D
Interesting concept and great visual effects! A tutorial or clearer instructions would definitely enhance the experience. Good job overall!
also can you review our game? Thanks in advance!
As others have mentioned, an tutorial would have been good. You can add more information on the game's page text to guide players on how to get started with it. Nonetheless, I have so many questions about your game! Why is the player so obsessive with plants? Why is the house so small compared with the garden? Why is that evil ball atacking us?? Hahahahah I am just kidding, your game has a nice premisse and will definitely looks good when you put more effort into it if you would like so. Great work!
I never really figured out how to play this one, I did really like the movement controller you had on the character though, it was fun jumping around. I only saw one frog, and I couldn't figure out how to get more to spawn. I continued to shoot my water around and shoot at the red flowers but nothing happened.
Didn't know what to do at all in the beginning, definitely need a tutorial of some kind. Also when I focused away from the screen and went back, I was unable to look around anymore, had to restart. Still fun game! My highest score was only a couple hundred though :p
Pretty Good Graphics , a tad bit confused at the beginning but overall great work
Pretty cool! Was a bit confusing at first, but I got the hang of it quickly! Good job!
Your game is so scary. When everything turned red, I knew something bad would happen... Btw, I think you should adjust the sensitivity of the mouse controls!
hey, I'm sorry, I know you've probably already tried my game but... My PC won't open your game's executable :|
Wow the movement and shooting feels great. And the red fog effect is super striking. Great work!
I think having the bullets appear higher up in front of the camera would make it smoother.
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