OMG it's SO CUTE!!!
the umbrella is such a good mechanic, rly smart
Criteria | Rank | Score* | Raw Score |
Overall | #13 | 4.019 | 4.019 |
Innovation | #14 | 4.011 | 4.011 |
Game Design | #16 | 4.112 | 4.112 |
Fun | #34 | 3.978 | 3.978 |
Audio | #58 | 3.809 | 3.809 |
Graphics | #63 | 4.270 | 4.270 |
Theme | #71 | 3.933 | 3.933 |
Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a platformer where you have to find your cat before a big storm hits. It's a little on the nose, but the core gameplay loop is about resting at benches, waiting for things in the environment to change so you can progress. The initial design pitch was that when the storm comes, it's game over. This is still sort of true, but more because most of the jumps become impossible at that point.
That said, *most* of the game is about everything *before* the storm hits. The abandoned park, the closed trails, and the wind picking up and getting more intense.
Did you write all the code and made all the assets from scratch?
Yes
OMG it's SO CUTE!!!
the umbrella is such a good mechanic, rly smart
This is really good. Reminds me of Celeste with the art and the wind mechanic.
Omg this was so good, perfect length for a game jam gam.
the mechanics with the weather are so smart!!
The gameplay and real-time animations are definitely worth learning. The demo version showcases something very special and excellent.
Well done, I love it.
Nice graphics and the idea of using the wind as a mechanic was nice.
Good job!!!
I just LOVE the atmosphere ! The controls feel very nice and smooth and the concept is simple and elegant !
The graphics were the first thing that picked my interest but everything is cozy and simply purrfect !
The level design was nice overall, but there was a place where i was stuck and couldn't get out without waiting for the wind to pick up (the small pit right after the first bench jump), so this might get tricky to tune the level design so you don't have to actually wait a minute or so for the wind to change direction !
For the future testers, i also recommend playing the standalone version as some particles were not showing in the browser version.
I actually tested it before the jam ended and wanted to try again to see if the build was different because i didn't want to miss any last minute change ! (Also i'm glad i did because that way i could enjoy the particles which were not rendering in the WebGL)
I didn't find the secret tunnel but i guess it just sounds like a reason to do a 3rd playthrough haha
First game I played from this jam and wow I have to say I am really impressed with the superb art and mechanics! Its such a cool way to fit the theme! Definitely loved the forecast and the different weather that came about when you waited. Solid job! ;)
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