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A jam submission

Hole Punch!View game page

Break stuff.
Submitted by JUSTCAMH (@justcamh) — 23 minutes, 24 seconds before the deadline
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Hole Punch!'s itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#14.5144.514
Fun#14.5004.500
Game Design#24.5284.528
Overall#24.2434.243
Audio#203.8063.806
Theme#274.0144.014
Graphics#484.0974.097

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 40 to 21 of 67 · Next page · Previous page · First page · Last page
Submitted(+1)

such a minimal graphics, in such a amazing game, a deadly combination loved your game😁

Submitted(+1)

This is giving me a strong My Friend Pedro vibe.

The visuals are truly amazing, simple but with its own elegance.

The way to kill the enemies is a great twisted concept.

This game is so brilliant. Good job!

Submitted (2 edits) (+1)

I(t)* was AWESOME! Amazing design and gameplay, great game, good luck!

Developer(+1)

yes you are awesome! Thanks for playing =)

(+1)

Ok, TBO this is the most striking and fun game I tried so far in this jam. I would definitely pay for a (just slightly) more polished version, with more levels and further-explored mechanics. Fun and innovation get 5 stars from me. I enjoyed also the subtle narration. Amazing work... AMAZING!

Here is our game, please consider rating it too ;)
https://cyberlab-studios.itch.io/packed-out

Submitted(+1)

Wow, this is a 10/10 game!  The gameplay of dashing through everything is really rewarding and cool to look at, the art is stylish but still colorful, the subterranean music sets the mood, and the design of the levels kept you from just clicking to victory.  Really impressive!  I would've liked a conclusion to our guy's money troubles though--all those gems and I didn't get to see our angry bossman get covered in rocks for our trouble.  You knocked it out of the park.

Developer (1 edit)

haha, I really like that suggested ending! You can actually drop rocks on their head in the first scene, and the boss will up his price. Thanks for playing, great to hear that you enjoyed!

Submitted(+1)

Very impressive work! I love it, unique and very interesting! This game is in top 5 in this game jam for me! Well done!

Submitted(+1)

Really cool mechanice design!  I really love that light shaft effect too.  Awesome stuff as usual!

Submitted(+1)

Cool idea

Submitted(+1)

This game was marvelous, I love the punching mechanic and how it slices through those walls like butter, and I really like how it goes from easy to difficult, good ramp up! The level design and the lights/shadows are really a great touch too, very nice work!

Submitted

good game

Realy

I remember seeing a screen shot of your game a long time on the discord server

I was checking for it to try it

And after 3 days i finaly.....

Enjoyed it !!!!

Great job

Submitted(+2)

Superb game all around! I love the mechanic and the levels are so fun to play through! It did lag my potato computer just a bit, but wow this game was a joy to run through!

Submitted(+2)

Epic. Enjoyed it a lot! got no feedback for you man.. but just add more stuff please! 

Submitted(+2)

Wow, this game is GODDDDAMN EPIC. This level of destructibilty is amazing. I am guessing it is some image based level on which you apply applications and based on the shape apply colliders and rigidbody. 

The flying through the air via dashing is SUPER AMAZING. Showcase worthy.

Developer(+1)

Thanks for playing, glad you liked it =)

The terrain is all vector art, closer to a 3D mesh than to an image. That made it a heap easier to manipulate points and generate collider, but it’s still a pretty complex beast of an algo. Some points need to be added and some removed, all compensating for the complex shapes that can be broken.

Submitted(+1)

Great stuff dude, I had alot of fun playing this. Mechanics and controls felt tight,.

Submitted(+1)

I love the game! sounds a bit vague how to play but then i got used to it, i like the idea of dashing, and killing enemies with blocks, really fun! maybe make screen transition faster? also i'm curious how did you do the shadows move based on the angle, it reminds me of Philophobia. Rated it:)

Submitted(+2)

It's very unique and creative! The polygons fits the rule of the game a lot, and also beautiful!

I like it very much.

I have played it 5 times and found that the number of enemies is 37.


Developer

I also found the same thing, but just a bit too late. A humble miscount. Thanks a heap for playing!

Submitted(+1)

Wow, this mechanic is amazing! I loved how you can play and interact with the environment to take out or get past enemies! Good job!

(+1)

My favorite aspect of this game is the sense of mystery as you travel the caves! You could definitely make a great story out of this! I also loved the subtle puzzle solving aspect as well. 

I would definitely make the pieces that you can't break a different color than the rest, so the player has a better sense of what objects can be broken or not. It seemed that almost all of the terrain in the game was breakable, which was really cool, but if you want to enhance the puzzle solving aspect, I would do so by adding unbreakable objects into the mix. 

But this is still amazing nonetheless!

Submitted(+1)

Very cool mechanic! I loved the little captions at the bottom!

Submitted(+1)

Dude your game is pretty rad, I definitely would play a complete version of this game 10/10 like Skyrim with guns!!!

Viewing comments 40 to 21 of 67 · Next page · Previous page · First page · Last page