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Re:SWAT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #516 | 3.217 | 3.217 |
Theme | #729 | 3.087 | 3.087 |
Graphics | #772 | 3.043 | 3.043 |
Game Design | #810 | 2.913 | 2.913 |
Overall | #822 | 2.880 | 2.880 |
Audio | #952 | 2.457 | 2.457 |
Fun | #969 | 2.565 | 2.565 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game has turn based movement and action. You can rewind to past turns to knock out enemies and rescue hostages on time, but your current position in the world and supplies won't change.
Did you write most of the code yourself and made all the assets from scratch?
Besides the sound effects(sources credited after finishing the game) and snippets of code from tutorials/stack overflow it was all made from scratch by myself.
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Comments
Good game. Nice concept, solid graphics and a well executed rewind mechanic. I would appreciate it if you would check out our game.
Thanks for the feedback!
Nice game, i liked the concept so much!
The rewind mechanic is especially very good implemented, good job!
Thanks for playing!
Interesting concept of a turn based dungeon crawling experience but in a modern day setting. Well done!
Thanks for the feedback!
Very fun game :-) good job!
Thanks, glad you liked it!
Wow, the idea was pretty awesome (and original) and the game is really hard, but really simple to understand!
Great job and congrats for the submission! :D
Thanks for the feedback!
Great Idea and implementation. Really enjoyed playing your game!
Thanks, glad you liked it!
full stars on audio for the death grunt xD. I really like how it made me think on my movements (at first I thought it was like hotline Miami :P
Thanks, Hotline Miami was one of the games influences, haha
Hi, I'm posting this here because i don't know how to DM on itch, I don't know if it is my computer, but is there a way to tone down the motion blur in your game options? I ask because I tried playing it, but the motion blur makes me a little dizzy.
It is a very good game. I'm amazed that it has this level of detail in such a short period of time. Well done, you have made a great submission to this jam! Hope you had fun participating
Thanks for the compliments! It was really fun, although I was really tired at the end.
Solid game. Maybe instead of the wall of text at the beginning, a short tutorial level could have been nice.
Thanks for the feedback! I will definitely work on a tutorial for future versions
A bit inconvenient you can't aim over objects like tables and sofas (you can towards something that blocks your movement), apart from this interesting approach with a turn-based game. Good job!
Thanks for the feedback!