Play game
DisPlaceMent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #58 | 4.000 | 4.000 |
Innovation | #116 | 3.778 | 3.778 |
Graphics | #125 | 4.083 | 4.083 |
Overall | #158 | 3.690 | 3.690 |
Fun | #292 | 3.500 | 3.500 |
Audio | #292 | 3.417 | 3.417 |
Theme | #544 | 3.361 | 3.361 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
We use the ability to forward and rewind time to look at enemy actions in the future, and also to undo your own actions quickly.
Did you write most of the code yourself and made all the assets from scratch?
All art and music was made by us during the duration of the jam. The code was also made by us, but some tidbits may have been created before the jam by us.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Overall I had a really good time with this game.
it has really lovely art, and cleverly designed puzzles. (that are certainly not easy)
the tutorial message was a little long at the start, and I was still very confused at first, I hit spacebar and got through the first level, I didnt know why.
after I got the hang of it I really started enjoying it, I felt smart when I got through a level and thats what a good puzzle game should do.
I played for like 30 minutes overall, seriously good amount of content for a week, felt like an idea that has a lot of potential to expand. I played the levels in order and got stuck on North Montana.
Great job to you both.
Think is easily my favourite game of the jam, I've been playing it for the better part of an hour.
It's very well polished in pretty much all regards, the main mechanic is clever and has been explored in a variety of ways, and the small bits of humour are really great. The walking mechanic is really nice and gives a really great twist to the problems.
Most of the levels are excellent, with some really great "Aha!" moments, though as you've said there are a couple which could have had the difficulty turned down a notch.
I also love the main menu :).
Really superb job guys.
Thank you so much for playing this game for a while, I really appreciate it. Yea, I hope we can add a couple levels to smooth the difficulty of the game.
Neat graphics, loved the experience overall, and it had polish which is always great : )
This game is so interesting and polished! I love the graphics and the puzzles!
This game so good graphs! I really impressed when I open the game and the images start to pop up. What a polished game! Amazing job.
Very well made and polished, this game was fun to play! The levels were well thought out and were also the perfect amount of challenging. Me and my girlfriend had a lot of fun playing through this game. There's no real criticism I have! One of the most well made games I've played so far.
Thank you so much, I'm really happy that some people really enjoyed the difficulty curve, even though it is quite hard.
This is a well-designed game, with pixel art work and music gimme a good chill.
And the rewind mechanic is clever too.
Good job
This was awesome, fun to play, relaxing music. Very clever way to fit the theme, you could probably release this on Steam its so polished.
i didnt have that much fun tho, but the art was sick!
This was fun to play! Good job :D
pretty fun, nice work
I love the design of this one, really enjoyed it throughly. I always love the ideas that people think of for puzzles for game jams
Absolutely fantastic puzzle game. Among the best I've seen in any jam so far.
Kuddos to you, my dude!
THE REAL SNOWY OMG
Cool puzzle game! Great job :)
Nice puzzles, but was confused by the seemingly inconsistencies of the bullets. Sometimes they hit each other and sometimes not, didn't know if there was some mechanic I was missing
no, the bullets shouldnt collide. maybe they were hitting other obstacles? how far did you get?
I like the game concept. Well made puzzle game. Good Job! :)
The game art and music were amazing!
I like the game's mechanics, art and music. I think the rewind mechanics are kinda superficial, it's still a good game.
P.D: Will Smith is a great innovation.
The game is great however there is too much reading at the start
Yeah, there definitely is, there used to be more, and we tried to spread out the difficulty curve, but the text at the start is one of my regrets.
Would you mind me asking how far you got?
I loved it!
I didn't always understand how things worked, for example when bullets hit eachother, but other than that a great game!
The art looks great!
The DUTCHMAGIKARP oh my!
Yea bullets don't break when they hit eachother.