The jump could be better but overall it's a good game :)
Play game
Rewind Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #781 | 3.006 | 3.006 |
Audio | #878 | 2.587 | 2.587 |
Graphics | #911 | 2.813 | 2.813 |
Innovation | #969 | 2.563 | 2.563 |
Overall | #973 | 2.650 | 2.650 |
Fun | #1058 | 2.425 | 2.425 |
Game Design | #1069 | 2.506 | 2.506 |
Ranked from 160 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The robot is a toy that needs to REWIND when its out of winding or it cant move.
Note :
the jump is a bit weird dont know why but i am working on fixing it and will update the game once the ban is lifted
Did you write most of the code yourself and made all the assets from scratch?
Yes all of the assets and code is made by me(Except for the sound effect at the winning screen its from opengameart.org )
Comments
Hi, i've played and rated your game. It's pretty fun to play. For the next time you could use the spacebar for jumping instead of the Up Arrow and have a real jumping and not just teleporting. The jumping was a bit tricky. But still a good game. Well done.
I really like the toy environment. The game design is pretty good too, but the movement mechanics are very inconsistent and frustrating. I would just go head on into every car for the first few minutes until I got the hang of it. With some better graphics and fine tuning, this would be a great game!
I liked the toy setting, the take on the theme and the fact that there is a fast but comprehensive tutorial a lot, but there are some things you could improve. The main issue i have is that the jump doesn't feel natural at all. Since I'm guessing you are using a Rigidbody2D for the toy, one easy way to achieve a jump is to set the velocity.y component of the rigidbody to some value when you jump, and let the physics system takes care of the rest. There are also some walls that sometimes are solid and other times aren't (when you enter those brown boxes with the 2 platforms). And a minor thing, in the level selection screen the layout of the text is sorta of screwed
second: the jump does use velocity to add force but i dont know why its so ..weird
Ok, it is weird. Mine is a guess, since i don't know the code and the settings, but maybe it's that the velocity is way to high, so it seems like a teleport, but there is a limit to the max height a single jump can reach, so it stops and start falling
Nice game! The jump could definitely use more work because it's really hard to use and also very inconsistent, but a really neat idea and graphics!
I played it and liked the idea of the toy, however it needs some improvement, like player mouvement
Hi, I liked the idea, audio is nice. However, controls are glitchy (as already mentioned) and colliders feel quite inconsistent. Sometimes you don't expect that some platforms are not "physical", that definitely needs improvements. Also you can take any color palette for websites or something and use it for your graphics so it will be more pleasant.
I had some difficulties in the beginning, because I walked to far to the right, then the level plopped int, and thus I got stuck. The idea of a robot needing to rewind is cool, and that pared with losing health to rewind is a nice risk-reward mechanic. I liked the game, even though the music was a bit repetitive :)
Ok, I'm not going to lie, the controls were bad, it was really frustrating to play. The jumping mechanics is very weird (some kinda instantaneous position change?), constantly making me fall off ledges and slide off surfaces. An impulse/acceleration/force would make a better jump mechanics. Try looking up tutorials on making 2D platformers for more information. (or use pre-made assets)
The graphics and premise is interesting though, and the winding up feature is also kinda neat. The tetris level was also a creative use of physics bodies.
Still, good effort though, making games (under 7 days) is extremely hard, so a buggy game is to be expected.
Love the game! Great graphics but the movement is a bit wonky. Nice submission!
Nice looking game.
i request you to play my game too.
https://itch.io/jam/brackeys-4/rate/722655
rev: jump need some work and take on the theme was nice
rated:)
Unfortunately wasn't able to finish your game, it was super hard to control the jump. I'd recommend next time using Rigidbody2d.velocity for jump and increase gravity too, the jump then feels more realistic. Also the tutorial should listen for players input so that someone who already played the game could skip it faster. If you want you can text me and I could give you some tips, explain how to do the code behind tutorial. The music was good and mechanics too. For the first game. good job, keep doing and you WILL get better! ;)
Leave a comment
Log in with itch.io to leave a comment.