Everything about this is absolutely and utterly beautiful!
The gameplay feels very good although bullet time could have been a little bit easier button..?
Overall very cool game with an interesting story. I will definitely play this again!
Criteria | Rank | Score* | Raw Score |
Game Design | #70 | 3.848 | 3.848 |
Fun | #71 | 3.848 | 3.848 |
Audio | #208 | 3.455 | 3.455 |
Overall | #251 | 3.449 | 3.449 |
Graphics | #375 | 3.576 | 3.576 |
Theme | #586 | 3.121 | 3.121 |
Innovation | #660 | 2.848 | 2.848 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Tele-Dash Your Way out of this Chaotic Dream Realm! Welcome to the Multiverse!
Did you write all the code yourself and made all the assets from scratch?
All code was written by me! All Assets were also created by me, though I used several assets from the past due to lack of time! Enjoy!
Everything about this is absolutely and utterly beautiful!
The gameplay feels very good although bullet time could have been a little bit easier button..?
Overall very cool game with an interesting story. I will definitely play this again!
Got stuck on the long segment where you have to follow the moving platform, but came back again and (with some effort) managed to beat it. Playing through the game a second time once I had become more comfortable with the mechanics made me feel totally badass whilst combining dashing and double jumping for maximum effect!
I'm very impressed by both the environments and level design and how you incorporated the dashing and bullet time mechanics. Though something about the bullet time still feels a bit off to me, I had a tough time gauging when to activate it, because it only lasts for such a short time and takes fairly long to recharge. For most levels I liked the fact that you could look ahead and plan how to progress but the moving platform section mentioned above I had to learn by trial and error and was frustrated by the lack of checkpoints, but it felt satisfying to make it in the end. I also found a couple short-cuts by double-dashing in the air, which I thought was really cool.
The concept of being stuck in multiple levels of dreams is awesome and suits the theme quite well, in my opinion. I enjoyed the narrative aspects of the game (after eventually realising that the dialogue box was being cut off on my widescreen monitor and switching monitors) and the game looks really vibrant and appealing (although there were some parts of the game where it felt like detail was missing and you just have a lot of flat edges, but I'm guessing that's due to time running out). The integrated tutorial on the first level worked really nicely. The music was good but the game would have benefitted from more variety, but I'm already impressed by how much you managed to put together in a week, so I can hardly complain!
Really well done game, given the time-frame of the jam! The teleport/dash mechanic might need some tuning, but other than that the movement feels really tight, I can tell you put a lot of thought into it.
The little girl protagonist has the most interesting dialogue I've seen in the jam, how does she know Inception at such an early age?
Level design is a bit too hard and using a gamepad would benefit greatly the gameplay, otherwise pretty solid.
It has look of a very polished game.. The audio,game mechanics everything went in so good.. I played through 2 levels. The only bug I noticed is I could only dash in one direction and that toit did not maintain my height but was rather faling down while moving forward.. I just wanted to drop these here anyway...
Kudos!! It was a great one...
Excellent game, even the main menu was addictive.😄
Please try out mine too
Loved all the aspects of the game, the implementation of the theme was excellent. Kinda reminded me of Celeste and Yume Nikki. Good job!
Very nice audio, and mechanics. I can't say about graphic because I'm not an artist, but it's not sweet for me.
But really, you built this game in a single week? Alone? It's wonderful. You are mean of indie game developer.
Loved the cool story and visuals! Very atmospheric. I had some lag issues in the sunny areas, but other than that, the game was great! Can't wait to see more from you.
Woooow I'm really shocked because that is so incredible!!! Even the story, the graphics, the sound, the mechanic of the game, game level design, etc., all at a very high level and it's just still amazed me that it was just created in one week only! It fit the theme perfectly!! This has so much potential as a really great game in the future. Wish everything the best 🥰
Hey that was really fun :D Its increadible how much you created in one week ! Also gaems with checkpoint are hard to find in gamejams so extra points for that :]
For some reason the part where windmills are was really laggy you should look at that :/ Also the artstyle is not coherent enough but thats just my personal opinion :p
Overall its impressive you have packed a lot of mechanics in a one week game good work !
[Edit : I reconized that you were in Blackthornprod Game Jam 3 nice proggres :D keep it up !]
I'm a sucker for 2D platformers and this is no exception. Well designed, tight controls, awesome movement mechanics. There's some spikes in difficulty here or there, but nothing you can't handle after some practice. Again, well designed. I will say, however, there are a few holes in your chaos walls that I was able to sneak through and drift away in the dream world forever. For a jam, this is beyond acceptable, totally eligible for a full-fledged game.
P.S. How old is that girl? Seven? Colorful use of language on that one.
The art is so good! Loved the glowing effects you added and the gameplay was very impressive :D
Overall this is an amazing game, it's incredibly impressive that you made this for a short-ish jam. The art is amazing, the controls are responsive. The amount of mechanics was super high and was something I wasn't expecting. The story was engaging. Even the checkpoints look incredibly good. The only issue I had was level 2 (windmill level area) lagged my computer super hard but the normal chaos realm didn't. No clue what happened there. Overall, fantastic game!
Well done, I like the inception parts in the story and had fun jumping around in the levels
You developed some really cool mechanics with this game! I think it fits the theme well. The coding is really impressive. What I would improve a bit is level design. I think it is too easy to have dashes, so you can tweak most of the sections just jumping around and dashing.
Great game though! Impressive job!
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