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A jam submission

Infinite CorridorView game page

Submitted by honzaSL — 17 hours, 19 minutes before the deadline
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Infinite Corridor's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2723.3333.333
Innovation#4873.0833.083
Fun#7452.8332.833
Overall#7472.8542.854
Graphics#7503.0003.000
Game Design#8062.8332.833
Theme#12642.0422.042

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Chaos is defined as disorder and confusion. In this game get ready for big confusion in your head.

Did you write all the code yourself and made all the assets from scratch?
All code (except scoreboard) is written by me. Assets and sound are downloaded from asset strore.

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Cool little game!

Graphics look good and I like the clouds. The mirror looks a little bit buggy so maybe there's a way to make it smoother. There are a lot of tutorials on this one.

Audio is fine. I liked the music and the vibe it gave me. Your game use some sound effects to make it even more polished.

Gameplay feels a little fit weird. I didn't know what to do actually. I randomly jumped up an arrow and glitched out of the world, then fell in a hole with and landen in a door opening. And finnaly did something in the mirror room. The ending was also very strange. After that I tried to find the legit way but could't find it. Also the movement feels a little unresponsive, it feels like walking on ice. Further more I liked the idea of an infinity room and finding your way out of there.

User Interface could use some more polish but for a game jam that's not that big of a deal. 

Overall a good game. It's not because there's a lot of feedback that you made a bad game! I'm just here to help you improve your game. Either way well done!

Submitted

This game was incredibly frustrating... I couldn't figure out how to get the jump off sphere to work, I think that's what it was (I was being helped). I think the design needs work, it's sort of disorienting.

Graphics are cool and the music is really good, though!

Developer

Hi, thanks for the review. I just want to say that I've seen your stream record and the door frame doesn't have to be the "way", and the arrows are there just to confuse you and cause you to think chaotically about what you should do.And don't worry, few people manage to finish the game

Submitted

Pretty fun and frustrating experience :D When i found the solution i was like really?? how didnt i think that at first ! 

Like everyone said sensivity slider has some problems also defult sensivity is too much :p Also there could be some hints about how to escape in other rooms to help the player.

Overall 10 minutes well spent ! Nice work :D

Developer

I plan to develop the game more after the jam, so thank you for this comment. And I planned to add hints in the form of easter eggs, just no time left :D 

Submitted

Interesting game, 3D art is decent but the idea and the game design are awesome . Great work !!

Btw I escaped XD

Submitted

I like this game. It took me a tip to get out but eventually I got it and actually beat the highscore after some more tries. Well done

Submitted

Hmm this reminds me a lot of escape rooms! I could not escape :(

Here's a list of the things I tried to do to get out:

1. Climb on the walls! An arrow pointed up, maybe I could walk up the house like its a ramp? Nope..

2. Run through the corridors a lot? Maybe if I run far enough there will be a special room? Nope.

3. Walk with the arrows. In the room with the blue doorway, they make a triangle. I walked in circles for a bit and was hoping for some sort of event to trigger but alas. Nothing behind the shield either!

4. Climb up the red stairs... very confused at this point.

And sadly I ran out of ideas. The music was a bop! I wish there were more clear clues/hints as to what the solution might be! Many a red herring can be found!

Submitted

Cool graphics!

Submitted (1 edit)

Kinda makes me think of Purgatory if Purgatory was also a Mall in the 1990's, very Kafka-esk.

Strikes me less as chaotic and more of a kind of 'Procedural Hopelessness Simulator'.

Great use of 3d assets, particularly the sky. Love the sound design as well.

All told, an artistically interesting romp in some kind of hellish wonderland, keep up the good work.

Developer (1 edit)

Hi dev here, cuz i forgot move/edit one barrier it's impossible complete game through finding invisible stairs, so there is possible solutions try next room with same props and if you "find" stair in four  consecutive rooms just go tu menu and start it again( i cant affect it cuz exits r randomly generated) and if you not find stairs there is another way in that room  

Submitted(+1)

I have been falling...for 30 minutes!!
*inserts loki gif*

Submitted

really cool game ! but not very chaotic! 

Submitted

Just gonna say all the things that I thought could be improved first:

The sensitivity slider doesn't really seem to work, the volume slider could be improved (a really common problem though, go google "better volume slider" or something and you should find what i mean), and also the level design is honestly quite confusing as i couldnt figure out what to do (even when following the arrows and stuff).

On the plus side though, the graphics and visuals stuff are really nice (especially the clouds above are really cool and genuinely beautiful), the music is absolutely delicious, and yes, it does fit the theme of chaos pretty well, although again if it was slightly less confusing and guided the player a bit more then it would probably be better.

Overall, nice game with a cool idea and stuff!

Developer(+1)

Thx for this review, but about that arrows 😂 almost all of theme are here to confuse you 😂 so they "work" how they should 😀. And fun fact about the clouds theyr colors are clearly random cuz Red, Green, Blue and alpha of that color is generated separetly, so technicaly everyone have different sky. In first versions they also emits matching light but after that it was more like Let there be LSD theme 😂

Submitted(+1)

No problem, and I should've figured the arrows since everything is confusing as hell xD

Also thats a nice way to make the clouds!

Submitted

Loved the vibe of the game, but it is little bit confusing I couldn't find the exit 😂

otherwise good job!

Submitted (2 edits)

Definitely very confusing, couldn't understand what to do or how to solve the puzzle.  Spent several minutes trying,  might  have been my fault though

Developer

Thanks for your feedback, maybe next time i add hints ingame. Anyway small hint here: You cant see everytime what you search. 

Submitted

Very Confusing but not very chaotic! Maybe falling meteor or something to spicy up the game! 

Submitted

Really cool!! The game has a dreamy vibe to it which is kinda unique :)

Submitted

Really liked the concept and the mindfucking of the backwards puzzle! wondering how the score system works though, since i did it once in like 1:30 and then did it again in 30 seconds

Submitted

Really cool concept with a solid execution, good job!

Submitted(+1)

Very interesting concept, and yes you were definitely right about the big confusion… I got up to the room with the tilted house and I assumed to had to climb that and then jump off the wall but I got stuck… It definitely would have met the theme better if it had elements of disorder but I see you tried to go with a creative idea. One thing, even at its lowest setting the sensitivity was still way too high for me, when I moved the camera…

Viewing comments 21 to 2 of 21 · Next page · Last page