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Infinite Corridor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #272 | 3.333 | 3.333 |
Innovation | #487 | 3.083 | 3.083 |
Fun | #745 | 2.833 | 2.833 |
Overall | #747 | 2.854 | 2.854 |
Graphics | #750 | 3.000 | 3.000 |
Game Design | #806 | 2.833 | 2.833 |
Theme | #1264 | 2.042 | 2.042 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Chaos is defined as disorder and confusion. In this game get ready for big confusion in your head.
Did you write all the code yourself and made all the assets from scratch?
All code (except scoreboard) is written by me. Assets and sound are downloaded from asset strore.
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Comments
This game was incredibly frustrating... I couldn't figure out how to get the jump off sphere to work, I think that's what it was (I was being helped). I think the design needs work, it's sort of disorienting.
Graphics are cool and the music is really good, though!
Hi, thanks for the review. I just want to say that I've seen your stream record and the door frame doesn't have to be the "way", and the arrows are there just to confuse you and cause you to think chaotically about what you should do.And don't worry, few people manage to finish the game
Pretty fun and frustrating experience :D When i found the solution i was like really?? how didnt i think that at first !
Like everyone said sensivity slider has some problems also defult sensivity is too much :p Also there could be some hints about how to escape in other rooms to help the player.
Overall 10 minutes well spent ! Nice work :D
I plan to develop the game more after the jam, so thank you for this comment. And I planned to add hints in the form of easter eggs, just no time left :D
Interesting game, 3D art is decent but the idea and the game design are awesome . Great work !!
Btw I escaped XD
I like this game. It took me a tip to get out but eventually I got it and actually beat the highscore after some more tries. Well done
Hmm this reminds me a lot of escape rooms! I could not escape :(
Here's a list of the things I tried to do to get out:
1. Climb on the walls! An arrow pointed up, maybe I could walk up the house like its a ramp? Nope..
2. Run through the corridors a lot? Maybe if I run far enough there will be a special room? Nope.
3. Walk with the arrows. In the room with the blue doorway, they make a triangle. I walked in circles for a bit and was hoping for some sort of event to trigger but alas. Nothing behind the shield either!
4. Climb up the red stairs... very confused at this point.
And sadly I ran out of ideas. The music was a bop! I wish there were more clear clues/hints as to what the solution might be! Many a red herring can be found!
Cool graphics!
Kinda makes me think of Purgatory if Purgatory was also a Mall in the 1990's, very Kafka-esk.
Strikes me less as chaotic and more of a kind of 'Procedural Hopelessness Simulator'.
Great use of 3d assets, particularly the sky. Love the sound design as well.
All told, an artistically interesting romp in some kind of hellish wonderland, keep up the good work.
Hi dev here, cuz i forgot move/edit one barrier it's impossible complete game through finding invisible stairs, so there is possible solutions try next room with same props and if you "find" stair in four consecutive rooms just go tu menu and start it again( i cant affect it cuz exits r randomly generated) and if you not find stairs there is another way in that room
I have been falling...for 30 minutes!!
*inserts loki gif*
really cool game ! but not very chaotic!
Just gonna say all the things that I thought could be improved first:
The sensitivity slider doesn't really seem to work, the volume slider could be improved (a really common problem though, go google "better volume slider" or something and you should find what i mean), and also the level design is honestly quite confusing as i couldnt figure out what to do (even when following the arrows and stuff).
On the plus side though, the graphics and visuals stuff are really nice (especially the clouds above are really cool and genuinely beautiful), the music is absolutely delicious, and yes, it does fit the theme of chaos pretty well, although again if it was slightly less confusing and guided the player a bit more then it would probably be better.
Overall, nice game with a cool idea and stuff!
Thx for this review, but about that arrows 😂 almost all of theme are here to confuse you 😂 so they "work" how they should 😀. And fun fact about the clouds theyr colors are clearly random cuz Red, Green, Blue and alpha of that color is generated separetly, so technicaly everyone have different sky. In first versions they also emits matching light but after that it was more like Let there be LSD theme 😂
No problem, and I should've figured the arrows since everything is confusing as hell xD
Also thats a nice way to make the clouds!
Loved the vibe of the game, but it is little bit confusing I couldn't find the exit 😂
otherwise good job!
Definitely very confusing, couldn't understand what to do or how to solve the puzzle. Spent several minutes trying, might have been my fault though
Thanks for your feedback, maybe next time i add hints ingame. Anyway small hint here: You cant see everytime what you search.
Very Confusing but not very chaotic! Maybe falling meteor or something to spicy up the game!
Really cool!! The game has a dreamy vibe to it which is kinda unique :)
Really liked the concept and the mindfucking of the backwards puzzle! wondering how the score system works though, since i did it once in like 1:30 and then did it again in 30 seconds
Really cool concept with a solid execution, good job!
Very interesting concept, and yes you were definitely right about the big confusion… I got up to the room with the tilted house and I assumed to had to climb that and then jump off the wall but I got stuck… It definitely would have met the theme better if it had elements of disorder but I see you tried to go with a creative idea. One thing, even at its lowest setting the sensitivity was still way too high for me, when I moved the camera…
Fun game and challenging, finished after 8 min, kinda sad, the game missed a bit the chaos part but was fun to play