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A jam submission

Morning StarView game page

Son of the dawn, chaoize all the lands!
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Play game

Morning Star's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#304.3624.362
Game Design#593.8793.879
Innovation#643.8623.862
Overall#913.7013.701
Audio#953.6723.672
Fun#2673.4663.466
Theme#6902.9662.966

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You are going to chaoize the world

Did you write all the code yourself and made all the assets from scratch?
I made all the code and art.
Some sounds are from Unity Asset Store :)
We used Ecret to make the music

Hope you enjoy the game!

Feel free to build and share your own map in the chat :DDD

If you find the levels are too easy? Import level 15 & 16 at the bottom of the description ;)

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Comments

Viewing comments 29 to 10 of 49 · Next page · Previous page · First page · Last page
Submitted

It's a little more calming rather than chaotic as far as gameplay goes, imo.  But I do see how it could fit the theme given the backstory.  Other than that, this is an impressively polished puzzle game!  The UI is so clean, and the controls are simple enough that I didn't need a tutorial to quickly grasp the concept.  This game has so many features for something made in a week, well done!

Developer

we couldn't think of a chaotic game mechanic. So we just made a game and then add some chaotic elements to it lol

Gotta be thinking out of the box, right?

Submitted

Nice puzzly game, loved the fact that you can build a map own your own.
overall pretty fun game

Developer

Thank you man!

Submitted(+1)

I'll comment based on the criterias along with the score I gave out of 5.

Game Design: 4

I feel like some of the tutorial levels can be merged together. For example: levels 2 and 3 can be merged together to introduce the fire element, just like how the water element is introduced in level 4.

The Codex and the control page while in a level is not obvious; they're not immediately made known to the player until they click on them.

I have a slight issue with the Rock: in the game page it's depicted to have 2 different sprites for being walkable or not while chaoised; while in the game it's depicted to have the "walkable" sprite as long as it's chaoised, regardless if it's broken. This can be a little confusing since the tick on top of a tile blends with the mentioned sprite. Level 10 illustrates that perfectly.

Seems like it's impossible to get "Gold" in level 1; I can only finish the level with at least 10 moves, not 9. Not sure if that's intentional though.

Fun: 5

I'm craving for more levels, so I guess that's a good indicator that the game is fun(?)

Innovation: 5

It's quite rare to see a hex map game, for me at least. The interactions/mechanics are quite fresh to me as well.

Theme: 3

A demon wants to chaoise the world by occupying or destroying tiles... guess it's chaotic.

Graphics: 5

...wow.

Audio: 4

Calming- suits a puzzle game.

Conclusion

A really solid puzzle game, along with a level editor! Though the level editor could use some more work like being able to load levels through their code, having a decent one working in 7 days is astounding.

Oh and I also have made 2 levels; their code can be found in the comments section.

Developer

Hello, we really appreciate that you provide such an in-depth review and also sharing your own levels. Glad you enjoy the game so much! I would like to give responses to your comments:

 As you said, the written tutorial is kinda counterintuitive at the moment. We implement the codex page and control guidelines around 30mins before the deadline so I guess it is better than nothing lol. Also, tbh we quickly rushed the tutorial levels in order to "remedy" the missing proper tutorial.

As for the rock and other UX stuff, you are also right. Like the tick sign, it is originally a placeholder and supposedly it is an eye icon you can find in the infographic, we just don't have enough time to change it.

And regarding level1, you are right too. It was a careless mistake lol. 

We would fix bugs and add other utilities and levels after the voting period if we have time ;).

Submitted

Great music, well designed chill game with a level maker feature to boot. Only critique design wise is introducing the elements/concepts a bit better.

Developer(+1)

Hello, thanks for your comment. You are right about the tutorials. Unfortunately, the jam has its time limit :(.

Submitted(+1)

Wow, this is a great game. Excellent job. :)

Developer

thanks man!

Submitted

Wow, this game is very well done! And a bloody map editor within 7 days, that's insane.

A downside being the game doesn't feel very "chaotic" other than using the words "chaoize" in the game description. A puzzle game perfect for casual mobile play, hope to see it published soon.

Developer(+1)

Hello, thanks for your comment. We initially planned to add more atmospheric effects to make it feel more chaotic and also in your initial idea, some elements can swap tiles or do other cool and chaotic stuff. But unfortunately, we didn't have time to put these skills and effects into the release version.

Submitted

Very nice graphics! Really Well Done! Video Review: 12:50 Morning Star 

Developer

That's awesome bro! Thanks for putting it on a video!

Submitted

Wow, blown away by the art and presentation.

A freaking map editor? are ya'll for real? madness, A+.

I like how the early levels tutorialised the basic mechanisms but it still would be nice if the elements had a little more explicit clarity as to how they interact with certain tiles.

My only other criticism would be that levels need a reset button, as just mashing back a million times got old every time I got stuck.

All told tho, totally loved burning the world to smooth jazz, keep up the great work gang.

Developer

that's great feedback man! Would definitely make it better in the future

Submitted

The most polished game I've played so far.

Nice work.

Developer

thank you for playing :)

Submitted (1 edit)

A Map Editor! Pretty impressive for a game jam. And a great visual and great UIs.

Though I would appreciate if there were more sound effects!

Overall, appreciated the efforts and I really liked the game!

I would love it if you consider playing and rating my game: https://itch.io/jam/brackeys-6/rate/1177996

Developer(+1)

great feedback man! we didn't have enough time to polish more :'(

have played yours :)

Submitted

You're welcome

And thanks for playing my game as well

Submitted

Well a map editor in a game jam :O thats really impressive ! The first think i loved is the main menu it looks slick really cool :D The artwork is beatiful too :]

Now lets addres the elephant in the room there are no sound effects :/ which makes the game unresponsive. I would like to hear burn sound when burning grass :D Also the game is too easy you can even complete the first 8  levels just by random clicking :p

Other than these it would be cool if you decide to port it to mobile i can see myself making maps in my phone :D Loved it great work !

Developer

mobile? that's a good idea! 

The first few levels are more like the tutorials. so, it means to be easy.

You could try level 15&16 at the bottom of the descriptions :)

Submitted(+1)

The first 10 levels were just solvable by clicking to the next field - after that the challenge starts :-) I didn’t find it chaotic at all, though…

Developer(+1)

the gameplay may not be chaotic, but the dev process is... lol

Yeah we couldn't think of chaotic gameplay, so we put the chaotic part on the story and art. sort of solving the problem ;)

Developer(+1)

Thanks for your comment. The initial levels are supposed to be tutorials but we don't have extra time to present them in a better way. This is our first puzzle game attempt so we would like you to give other constructive suggestions to help us to improve next time :)

Submitted(+1)

great little puzzle game, I found it a bit easy, so I might have been missing something. 
Great artwork as well, I'd love to hear your thoughts on my entry.

Developer

thanks for playing man

you suppose to get the golden wings with minimum steps. but we didn't have enough time to design and playtest all the levels...

Sounds like you're a big brain player. you could find level 15 & 16 in the description. see if that take up some of your brain cells :)

Submitted(+1)

It's a really unique submission! I really liked it :D

Developer(+1)

yes our goal is to be different xd

Submitted(+1)

Loved the artstyle. The UI is top-notch. Brilliant piece of work!

Would appreciate if you rate mine: https://itch.io/jam/brackeys-6/rate/1176432?after=20#post-4398339

Developer(+1)

thanks for your playing! also played yours. such great work man!

Submitted(+1)

Amazing game. Really well made!

Developer

thanks Rein! glad you like it :)

Submitted(+1)

Nice puzzle game! Liked the idea of elements and their uses.

Developer

thanks man, we had some advanced elements but didn't have time to implement all

glad you like it

Submitted(+1)

Cant believe its work on one week!!! 

Developer

haha thanks for playing :)

Submitted(+1)

This is very well done for 1 week!!!! Interesting puzzle game!

Developer

thanks for playing!!!!!!!!

Submitted(+1)

The art is astounding!

Developer

thanks man!

Viewing comments 29 to 10 of 49 · Next page · Previous page · First page · Last page