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A jam submission

CareView game page

Don't you know I care about you? A psychological point-and-click game.
Submitted by Nightwell Games (@nightwellgames), MAFL (@MAFLthewaffle), Nightwell Games (@nightwellgames) — 3 hours, 51 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Graphics#1384.0514.051
Innovation#2893.3333.333
Overall#3423.3473.347
Theme#4073.3133.313
Audio#4483.1113.111
Fun#5093.1113.111
Game Design#5393.1623.162

Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
This game takes place in the mind of an abuse victim as they wander among familiar memories narrated by the omnipresent voice of their abuser.

Did you write all the code and made all the assets from scratch?
All except the sound and music assets

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Comments

Viewing comments 84 to 65 of 84 · Next page · Last page
Submitted(+1)

I really liked your artwork. Very unique. The hand-pointer system doesn't work that well and it affects the whole game experience. I think you should try and fix it.

Submitted(+1)

Great job on this game! The hand-drawn style fits the story of the game really well. Really interesting concept. I'm not usually interested in point and click games but the story in this one made me wish there was more. This is one of my favourites so far. :)

Submitted(+1)

I think this was a beautiful and interesting game! I like the art style and the story. The only annoying thing was the navigation. Sometimes you "walked" backwards to go somewhere, but then you had to turn right to get back and so on. When you walked in to the café you went "forwards" but then you also went forwards to get out. Also, clicking the items in the inventory was bit glitchy, so at first I thought that aspect didn't work. Still, the over all game was very good! :)

Submitted(+1)
This is rad. I got real "The Neverhood" vibes.
Submitted(+1)

Made my top 5 games!

I'm so flattered! An excellent lineup all around!

Belatedly, I have finally written a walkthrough: https://docs.google.com/document/d/1mY1Arklg3NdXTjB0lHuPSFyNMX02YLAoziusghV-0bo/...

Submitted(+1)

Cool game! I dig the hand-drawn artstyle... gives it a nice story vibe. The narration was also nice, but I think a simple click to fast forward on what they are saying would be better. I also like the little hand symbols for the mouse, it gives a good sign on where to click, but sometimes they don't work towards the lower part of the screen (but maybe it's just for me). The puzzles were hard enough to be satisfying to complete, yet easy enough to keep the story going smoothly, it's just that sometimes it feels like spamming clicks everywhere hoping things work. The story was also quite confusing to understand at first, but along the way things get more clear... which is pretty good story-writing, but there were some weird things like building a gallery in an instant, and the cave also didn't make much sense, I didn't get anything from there when it felt very important since music was played during it, and also I didn't understand the ending XD who cared? you cared about yourself? idk. Other than that, great narrative, loved it. Good job!

Submitted (1 edit) (+1)

wow great story. and the art looks good.

Submitted(+1)

Awesome storytelling! I like how the narrator used the push-pull tactic at the end.

I think it would be really nice if there were in-game hints on where to click next because I got confused and didn't know where to click at certain points.

Submitted(+1)

Interesting game! The nasty comments made me want to beat the game and escape. The art is beautiful! The music wasn't playing for me sadly. Also I had some trouble navigating, it feels like you had to hover a very specific spot to be able to move. I got stuck near the end (I think) at the bridge after the tower collapsed. I could not go back or forwards and couldn't interact with anything.

You should be able to click on the bottom step of the bridge to proceed. If you can't, then that's a bug.

Submitted(+1)

This is a really nice idea. I love the art, and the way it fits into the theme. On that note I wasn't entirely sure what it was about until I read the description, so maybe be a tad bit more explicit about the theming in the game. Other than that the only issue I had was knowing how to exit some areas, just had to move the cursor around. I think having there always be clear doors would be helpful, like it was in the coffee shop. Overall great jam entry, one of the more original ones I've seen!

Submitted(+1)

The story and the artistic direction are wonderful ! Nice work <3

Submitted(+1)

great story, artstyle and sfx.

Submitted(+1)

Really felt the heart in this. Great use of the theme relating it to gaslighting and not knowing how "real" what's being said to you is. Well done.

Submitted(+1)

Very simple point and click with beautiful art style but hard to tell it falls under the theme "it is not real". Good job!

Submitted(+1)

Nice visuals, it fits the game and its theme very well. I love how the game treat the subject of abuse.
As I write this comment, It seems I'm stuck. After lighting the candles and setting the table on fire by accident, I don't know what to do next.

I love this game, its mood and subject matter. Great job!

Submitted(+1)

nice game rated it would you mind rating mine too

Submitted(+1)

Interesting narrative, the music fit nicely. Some of the gameplay felt a little frustrating due to seemingly arbitrary blocks, but overall very cool game.

(+1)

Really cool point-and-click game! Love the graphics, and the music selection is really nice. Well done!

Submitted(+1)

Having been witness to my sister being abused by her husband, and finally chasing that asshole out of the house, this game gave me very unpleasant memories.

Viewing comments 84 to 65 of 84 · Next page · Last page