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Unreal Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #489 | 3.409 | 3.409 |
Game Design | #577 | 3.114 | 3.114 |
Fun | #604 | 2.955 | 2.955 |
Overall | #663 | 2.936 | 2.936 |
Audio | #691 | 2.773 | 2.773 |
Theme | #705 | 2.818 | 2.818 |
Innovation | #831 | 2.545 | 2.545 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
In our game you can see unreal mines walls and. On the other hand, you sometimes cannot see real mines.
Did you write all the code and made all the assets from scratch?
Our team had done all the assets except for titlescreen image and some of the sound effects.
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Comments
You may want to revisit the invisible mines implementation. Having an unavoidable obstacle that is impossible to predict and which resets your progress can be very frustrating to encounter.
Sure, but we needed to somehow include theme in our game.
Nice game! The thumbnail does not look like the game at all though lol.
I know this fact, but the most of the pixelart games menu use pictures which looks different than the game, but on the other hand, they are related to the topic, what is also our case.
i died a lot too but it a great game
I died a lot but that made it more rewarding when I beat a level ahaha! I like the design of the character, it was fun to play :D
Died a lot to my own poor platforming abilities. loved the idea and the jetpack robot character.
Nice game, not very punishing because the mines don't come back.
I like the controls, art, and sounds.
I also like that part where I fall off, land on a mine, but it is not real lol.
Unfortunately at the last level I encountered a bug. I fell on lava, but for some reason I fell through it and went inside the ground xD
I thought it was a feature at first and was like oooh niiice, but then I realised that I was stuck XD
gg anyways, I liked it.
Aha oh my death count was high but my fun count is even higher :D
The game is pretty much built like a rage game😂
but quite interesting and the level design is nice. I like it,
The art is really cool
Good work!
That was pretty fun but a little bit frustating when we dead many and many time aha.
Good introduction in the first level to explain the general mechanics and ideas. Not sure if that was by design though: mines did not respawn, so I just kept running into them, until they were all gone - and the level was safe to traverse :)
Sure, some of mines did not respawn, because in real life, mine explode and not respawn, but on the other hand, there are some unbreakable mines, which are not real life based.
Nice idea on the mines, a few touches to the jumping mechanic and it'll be a nice memory based platformer. great work!
Neat idea, the mines were really tough to keep track of once they disappeared. Good job
The invisible land minds gave me anxiety, fun and challenging game!
This game was really hard but had some fun moments shine through.
Really cool!
The game was pretty difficult, but easy at the same time. Graphics were cool and the sound design fit really well. I enjoyed playing!
A well designed submission! Levels were constructed in a way that made them interesting, challenging at first and fun to play :D
Really loved the visuals and how you had to locate both a scanner and the door to finish a level! Only frustration was that it is quite difficult to tell when you can jump or not (I would run off of edges thinking I had pressed jump at the right time).
*Jumps into mine*
WARNING!!! Boss fight is very difficult, you must use some tricks. I don't like the sound effect of jump it is so annoying. But I can recommend this game. The game mechanics are easy and very easy to learn. Graphics are similarl to old super mario but in modern graphics.
Fun game!