Play game
Clone Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #125 | 3.727 | 3.727 |
Fun | #279 | 3.182 | 3.182 |
Innovation | #301 | 3.091 | 3.091 |
Overall | #312 | 3.182 | 3.182 |
Audio | #375 | 2.955 | 2.955 |
Game Design | #412 | 3.000 | 3.000 |
Graphics | #421 | 3.136 | 3.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Player has ability to switch to another clone, so he has a few characters to play.
Did you write all the code and made all the assets from scratch?
No, only wrote all the code.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This game is litteraly unplayable. The ennemies are way too fast, collisions are so weird, the sections are unbalanced and there is no any checkpoint.
Great game, great graphics and sound. Puzzles, well done and well thought out! Great job!
You´ve made a very great game! Playing it was awesome and I don´t have anything bad to say about it, I could enjoy it completely!
Really clever and carefully thought out puzzles! The character is very cute, and I really love the ambient music and sound effects as well. The puzzles are challenging but fair, and it's really rewarding when you get it. Good job!
I like the concept of this, and the level design is quite good. I agree with others' feedback about needing checkpoints, but I did manage to get to the end. The built-in tutorial works well and the visuals and audio are nice. Good job!
good game the doors are kinda hard to get through and i recommend adding checkpoints so u dont need to restart other than that good game
By adding a tutorial, you've saved all your players from potentially misinterpreting or not understanding how to play your game and I commend you for that! The core mechanic is a very flexible one and is used in really creative ways. I got almost all the way through until I made a mistake and went to write this comment. A bit of polish to the visuals - and this game can go really far!
Cool game, nice mechanic. I'm not sure about the perspective though. For the first crate, the perspective makes you think the crate is blocking the way even though you can still move "south", it took me longer than I'd like to admit, to understand that xD
As others stated though, it definitely needs a checkpoint system. I went pretty far, made a dumb mistake, restarted and it took me back to the beginning so I rage quited :D
But anyway, I liked it, well done!
I beat it, I'm rich!! Loved the settings, ambience, and the puzzles were fun to solve. Cool concept where you sacrifice your clones to get out. Some kind of reset button would make the game perfect.
Really nice Idea, the game is really fun to play. I think the collisions and overall sizing of doorways and spaces could be worked on. Sometimes it was a bit difficult to walk through them. The puzzles using the enemies were super nice.
Nice game, the concept is pretty good !
Nice game! I agree with Ding-Hobba, but also would appreciate some sort of checkpoint. Anyway, the puzzles were fun!
Creative idea. I had fun playing!
Some constructive criticism: I got stuck by accidentally pushing the first crate into a corner and not being able to get it back out. Some sort of puzzle reset button or bounds on where you can push the crate would've been good to have. Also, it took me a few attempts to figure out the range of the spacebar attack, so some sort of animation would've helped. And I'm sure you're aware, but some of the graphics had issues with z-axis positioning.
Fun idea to have puzzels with the clones. I did get a bit confused every now and then with the walls. Sometimes I could walk behind them and some times I just didn't quite realize where the wall ended and the ground begun. This also caused me to be stuck on the first box for some time. I also feel like the selecting of a new clone could have been a bit easier with a larger range. Last thing that I would have liked is that there were some checkpoints.
Other than those things it was a great entry and the game has some fun puzzels.
A nice take on the theme, I wish the shifting could instead be binded to a key instead of clicking, enjoyed it either way.
really fun, challenging but not too challenging
Really cool. I love how polished the game is.
really cool concept and idea. which fits the theme well