Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Ordinary DayView game page

A short psychological horror in a hand drawn style.
Submitted by Late Night Studios, NekOz, Kimusabe — 4 minutes, 18 seconds before the deadline
Add to collection

Play game

Ordinary Day's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#34.6084.608
Audio#313.8483.848
Overall#323.8093.809
Game Design#613.8163.816
Innovation#733.6803.680
Theme#1383.7043.704
Fun#2703.2003.200

Ranked from 125 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The loss of your best friend brought an oppertunity for a demonic entity to take control and manipulate you in to doing its will unknowingly. It has always been with you waiting for an oppertunity it had been granted.

Did you write all the code and made all the assets from scratch?
Code/Art/Models/Music are all owned by the creators.
SFX were mostly from freesound.org.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 74 to 55 of 114 · Next page · Previous page · First page · Last page
Submitted(+1)

i have a soft spot for elderly and this really hit the spot. Really really polished on this one. just that the movement might be a little slow or is it intended?

Submitted(+1)

i have a soft spot for elderly and this really hit the spot. Really really polished on this one. just that the movement might be a little slow or is it intended?

Submitted(+1)

Great game, you build up really nice atmosphere. Did the main character eat the leftovers of people that he did not use for the ritual and fed them to his neighbors? HORRIBLE!
The only thing I didn't like was the shaking while hunting, it was giving me a headache.

Submitted

you can turn off head bob

Submitted(+1)

This was amazing, I dont how how you did this in 7 days, one of the best I have seen so far. Only downside sometimes movement broke but other than that it was fantastic!

Submitted(+1)

The hand-drawn style is stunning when used in a 3D environment. I like the way you show the ending in the basement. It is scary.

Submitted(+1)

I really liked the textures and lighting. Did you use a shader for the shadows? Here's mine: https://itch.io/jam/brackeys-8/rate/1675396

Submitted(+1)

I am actually speechless.  This masterpiece was made in a week!? The devs are on another level.  tutorial please  ╰(*°▽°*)╯

Developer

Thanks for the feedback, I just did the music in this one but Nek0z has responded to someone called Luis Vogel only a couple comments below yours detailing how he did the graphics.

Submitted(+1)

Very effective storytelling with a satisfying payoff.

The art direction is phenomenal and the scribble technique in the shadows is very impressive.

Excellent work.

Submitted(+1)

Deep and story driven game, excellent entry.

Submitted(+1)

The game is absolute FIRE ! But i had issues with my character slowing down for no reasons, even on lowest quality, is it a feature ?

Developer

That is not a feature and your profile picture reflects how I feel about it. A minority (you are part of it unfortunately) are having some bizzare issues with this game and we can't patch it while there is a voting period.

All I can suggest is to try different browsers (assuming you are playing WebGL version) or to try the Windows/Linux/Mac version of the game and pray the issue go away as they are more stable than WebGL.

Submitted(+1)

Well, it did not stop me from having fun, so great job !

Submitted(+1)

Great Art,Great Game!

Submitted(+1)

Incredible! Everything was so thoughtfully incorporated into your game to deliver a chilling psychological horror experience. I really especially enjoyed the art style and atmosphere. Great job!!! :D

Submitted(+1)

Wow! Incredible graphics, love the hand-drawn style! Cool narrative, and the UI / UX design is impeccable! Keep pushing your limits! Love it!

Submitted(+1)

It was AMAZING !
Graphics were cool as hell! (btw, how does your shadows work ? Is it a texture that is masked by light in a shader ?)

Movement speed was a bit slow, which is a bit annoying since you get to the same places often, and the font sometimes made the game a bit hard to read. Other than that, it was great ! :D

Developer (3 edits) (+1)

Yep! Mostly going to be Amplify Shader Editor speech influenced by late night sleepyness. I used Lambert lighting with two gradients as colorramps. One to be used as a mask and the other for actual lighting fall off. The darkness of the shadows is adjusted globally with a float used in a remap. A crosshatch texture is color burned using a blend operation. Probably a bit unoptimized, but I do the blend operation both for directional lights and additional lights and then add them together which adds this subtle crosshatching even on lit surfaces.

If I added additional lights and directional light together and then did the blend operation, the result would be more accurate and faster to how lights work, but I would lose that subtle crosshatching on lit surfaces. So I chose style over probably a miniscule performance hit.

Crosshatching texture is applied using stochastic triplanar mapping which produces consistent results regardless of object size and UV

Edit: will check out your games tomorrow, all of em look good :D
Submitted(+1)

Huh, that's pretty cool :D Final result is great !


Hey, thanks, I'll make sure to check yours ! :)

Developer (2 edits)

Don't got much games on my own account and my previous game jam game with this team was Apocalypse Planner, which is a bit of a janky mess that we were supposed to update months ago but never got around to. Otherwise we are mainly developing a rougelike VR game.

Submitted(+1)

Very cool art style, I enjoyed it a lot!

Submitted(+1)

Very cool style and atmosphere! I did have a bit of trouble reading text from time to time, but could just be me.

Submitted(+1)

Very Cool Game Concept, Really Like It ;P

Submitted(+1)

very nice, keep the great work

Submitted(+1)

Damn, that was an intense atmospherical experience. I loved everything about it! Also, I felt so sorry for that old lady, man. I didn't wanted to kill her at all D:

Submitted(+1)

The combination of the artificiality of the textures and the handwritten feel is very strange. It gives me a sense of artistic conviction! The text was also fascinating and fun.

Viewing comments 74 to 55 of 114 · Next page · Previous page · First page · Last page