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A jam submission

Buddies BreakoutView game page

Free your buddies in a Hotline Miami inspired stealth game !
Submitted by Creamos, Louis "Veuch" Vogel, LasPik, Red Tree (@redtree8888) — 19 hours, 49 minutes before the deadline
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Buddies Breakout's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#243.9383.938
Audio#1053.5633.563
Graphics#1323.8283.828
Overall#1593.4873.487
Game Design#1603.5163.516
Innovation#3473.0003.000
Theme#4213.0783.078

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You free your buddies along the way, and they help you with their powers.

Did you write all the code and made all the assets from scratch?
We wrote all the code. Some assets were re used or downloaded.

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Comments

Viewing comments 49 to 30 of 49 · Next page · Last page
Submitted(+1)

Great game! Had a blast.

It looks and feels very good. Had some hard time at the start, but I assume it's intended and that's the learning curve. Overall well done, very good submission in my opinion :)

Developer

Thanks a lot ! :D

Yeah, it's a tad hard, especially at the beginning, but we really  would have liked to have a tutorial for this game, since it has several mecanics :/

Thanks a lot  for playing ! :D

Submitted(+1)

Great fun, great game def top 50 for the game jam for me. Good luck!

Developer

Thank you very much, that's very kind of you ! :)

Submitted(+1)

Really enjoyed that each person you rescue unlocks an ability! That captures one of the aspects of the theme that came up in our brainstorming and I really liked! Glad someone made it!

Here’s a clip of me playing through the game! Hope it helps! https://www.twitch.tv/videos/1580889838

Developer

Hey, thanks for playing ! :)

I watched the clip, it was fun ! :)

I really wished we had time for tutorials, because there are several things many people didn't (and couldn't) notice. Namely, killling ennemies makes noise and attracts them, except if you press E to backstab them, that kind of thing x)

Also yep, I agree, ennemies are a quite hard, since we wanted to capture the difficulty of Hotline Miami x)

Thanks a lot for the feedback ! :)

Submitted(+1)

A very fun top-down action game, I really love the fast pace action and chaos!  It's a shame that I don't have access to the fun abilities at the start of the game like meeting doors.  But overall, really nicely made and enjoyable, nice work! 

Developer

Hey, thank you for the feedback ! :)

Yeah, I agree, but we wanted to make the player feel like they were improving, and therefore add interactions as you free your buddies ! :)

Thanks for dropping by and playing ! :D

Submitted(+2)

I loved the graphical style, but it seemed very unforgiving to me. Nice direction, though!

Developer

Yeah, it is quite hard, and the more I see people playing it, the more I realize that x)
Thanks ! )

Submitted(+1)

Wow, a stealth game with miami vibes, nice! My favorite powers were the explosive cart and the cocaine, they helped me a lot. I didn't understand what was the point of that toilet though, but it made me laugh when I first tested it lol.

The only issues I can point out is that the enemies normally ignored the explosive carts and didn't care about dead bodies and that their attack animations weren't always synced with their attacks (sometimes they kill you before it even starts).

Congratulations, this game was really fun to play!

Developer

Oh cocaine, really ? And here I thought no one would like it x) 

Toilets are a bit buggy, because they've been coded by stupid me, but if you throw them while not too far from the enemy, it'll kill him :)

Yep, those are all things we'd like to fix, thanks for pointing it out :)

Thank you very much for the valuable feedback ! :D

Submitted(+1)

So fun to play. Didnt use buddies much but levels were really nice.

Developer

Thank you so much ! :)

Yeah, I guess buddies are just a little bonus, not so much something needed to win the game x)

Submitted(+1)

Very dynamic and fun! I tried to just charge in and knock out everyone before they realize, but that didn't work out :P

Developer(+1)

Thank you for giving it a try ! :)

Yeah, killing ennemies without stabbing them is noisy, and it tends to draw the other ones near :D

Submitted(+1)

Liked the energy :) Dynamic is pretty cool, but the delay between the moment enemy noticed you and the moment you died - is almost 0, which fills irritating. Overall - great job you've done here!

Developer

Thank you so much ! :)

Yep, enemies are kinda hard to emphasize stealth. Killing them even if they saw you is still possible if you manage to bait their attacks x)

Submitted(+1)

had so much fun to play it haha so fast and easy going!

Developer

Thanks a lot ! :D

Submitted(+1)

Quite energetic!

Developer(+1)

Yeah, we wanted it to pack a punch x)

Thanks ! :)

Submitted(+1)

The game is similar to hotline miami but in 3D. I really liked this neon graphic style! Thank you, it was a pleasure to play your game!

Developer

Ayyy, thanks a lot buddy, really nice of you to say that :)

(+1)

This was actually challenging. I can really feel those hotline miami vibes and bringing it into 3d looks interesting! So it is such a good game in general!

Developer

Thank you so much, hotline miami was what we were aiming for :)

Submitted(+1)

Gameplay very nice, the graphics are neat with beautiful lighting effects I'm impressed to see what we can do by passing with the browser!

All in one week I say congratulations!

I hope you will continue the development, it could give something fantastic!

Developer(+1)

Thank you so much !

Though I can not promise we'll continue development, we can sure think about it x)

You'll be the first to know if this happens :)

Submitted(+1)

I had some fun going all out versus the clubbers. Didn't manage to use the sneaky mode, it felt a bit wonky to stab them.

I liked the powers provided by your friends but aside from setting traps, you can pretty much ignore them and just go bonkers hitting everyone. Maybe adding some enemies that were resistant to normal hits would make abilities more useful. Also, I didn't understand at first about the traps, I thought it wasn't implemented. It could have something more in your face indicating you can't use them yet.

The collisions are a bit wonky and sometimes I'd walk through desks, but that's understandable for a jam game. Doors were also a bit problematic if an enemy was too near it, but doors in games are famously problematic.

Music was fitting for the environment, though I wish the hitting sound could feel more powerful, like a heavy hit that really knocked someone out.

Overall a fun and short action experience! Congratulations!

Developer(+1)

Wow, that's an in-depth feedback if I've ever seen one, thanks a lot for your time and appreciation ! :D

Funny that you should say that about the traps, most other comments told us there was no incentive to use the trap, but that it was ok for other powers x) I guess it might depend on which Buddy you save first, idk x) I really like your idea of adding strong enemies though, I'll keep it in mind !

You are also absolutely right about the lacking feedback, that is something we'd like to fix :)

Yep, collisions are a bit weird, especially doors, will have to look into that in more details :/

To be completely honest with you, SFXs were kind of integrated last minute, so I'm not exactly proud of those :/


Thanks a lot for your message ! :D

Submitted(+1)

Nice game.

Developer

Thanks :)

Submitted(+1)

This game was great! It's incredible that you completed this in less than seven days given the level of involvement, amusement, and detail. For instance, I felt so good about trapping an adversary. LOL, almost like a hitman video game. The game's camera perspective gives it an isometric 2D/3D appearance. Would you mind rating my game and leaving some comments if you have the time? If not, at least assist a few others who fall under the "need for rating" category. You are completely in charge, so keep up the fantastic game creation.

Developer

Thanks for the kind words! :)

Glad to hear that you had fun with the stealth approach! Actually the trap mechanics aren't that intuitive and can be quite hard to figure out for some people.

Also, I just rated your game and leave a short review. ;)

Submitted(+1)

Arts and music are dope. Very nice game. I feel that character moves too fast and sound effects are a bit off, but I enjoyed playing it. Good job!

Developer(+1)

Hey, thanks ! :) I gotta say, I agree with you on both movement speed and SFXs, but you know how it is... Time is short x)


Thanks for the feedback :)

Submitted(+1)

Very nicely implemented the theme and the game is polished and fun to play. Just need some improvements in SFX section. Overall great game.

Also check mine 😇.

Developer (1 edit)

Thanks a lot ! :)

Yep, SFX are a bit lacking, and definitely not because we implemented them while half drunk and half hungover x)


Edit : Also, no worries, I play every single game of the people who comment on ours, it's the least I can do x)

Submitted(+1)

very interesting design! The mechanic was super fun

Developer

Hey, thanks a lot ! :)

Viewing comments 49 to 30 of 49 · Next page · Last page