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Phantasm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #201 | 3.565 | 3.565 |
Innovation | #201 | 3.304 | 3.304 |
Game Design | #245 | 3.348 | 3.348 |
Fun | #285 | 3.174 | 3.174 |
Overall | #292 | 3.225 | 3.225 |
Graphics | #404 | 3.174 | 3.174 |
Audio | #458 | 2.783 | 2.783 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The player at first seems to be alone, but once he founds a mysterious mask, he realizes there are entities surrounding him
Did you write all the code and made all the assets from scratch?
I have written ALL of the code for the game, some assets were made by me (mostly sprites) and some were from the unity asset store (credits in the game description)
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Comments
Nice work with the ethereal plane! I thought there was an issue with the player sprite's facing direction until I found the sword
Thanks. I agree it looks weird at first, it was an experimental mechanic I wanted to play around with!
Right off the bat, pixel art looks amazing!! I also freaking LOVE how you actually have to act like youre swinging your sword by moving the mouse to attack, it really gives a sense of immersion! The whole concept of the mysterious mask is really cool, too. But i feel like killing the enemies is a bit too easy, and the audio could use a bit of work. Overall, amazing game, great job! :D
Thanks for the detailed feedback, yes the audio could definitely use some work, and the sword mechanic was experimental but Im glad you liked it
Really cool and fun! please rate my game, too.
Thanks! I also rated and commented on yours
Incredible top down adventure game!
Pros: great soundscape, cool art style, really awesome base mechanic, unique combat system, good length
Cons: as much as I like the move mouse to attack combat system it felt a tad combersom and I think it could be improved while still keeping it's charm, some of the SFX weren't ver balanced for example the boss's laser attack was extremely loud compared to the ambiance which was very very quiet.
Overall one of the best games I've tried so far, definitely deserves more ratings.
Thanks for the descriptive feedback, I will take this in consideration for my future games, defo need to focus more on the audio design of my games
Incredible top down adventure game!
Pros: great soundscape, cool art style, really awesome base mechanic, unique combat system, good length
Cons: as much as I like the move mouse to attack combat system it felt a tad combersom and I think it could be improved while still keeping it's charm, some of the SFX weren't ver balanced for example the boss's laser attack was extremely loud compared to the ambiance which was very very quiet.
Overall one of the best games I've tried so far, definitely deserves more ratings.
Great job, I love the world toggling at will and feel like this would make a great basis for a full game.
Thank you
Very very cool!
Thank you
Excellent take on the theme! Good work!
Thanks!
I like the idea with the mask. And combat system is different from other games. My critics: when I wear a mask I can still collide with some objects (especially crates) that are visible without a mask. Graphics are cool, music adds atmosphere. The game fits the theme. I had fun! And if you will be continuing this project in the future, you can add some easter eggs when you destroy crates.
Nice job!
I put a lot of thought into whether you should be able to collide or not with the environment or not, but it seems it troubles a lot of people, my logic was that you would also collide with the ghosts if they weren't.. ghosts, so the furniture is there you just dont see it. But during the testing phase I did feel like it was a bug rather than a feature
Okay I get it :D
Really cool game, I like that enemies telegraph their attacks and the art is really cool.
I think this could have been an in-browser game too.
Good job, I liked the game
thanks for the review, I rated yours
It is an amazing game. I like the mysterious mask idea and tabbing to switching between reality and mysterious space. The game length is appropriate. It takes some time for me to discover the mouse is navigating both the facing direction and the sword, and even it shows locked door, I can still press space when I have a key. Boss fight is a plus for this game. The ending screen is a bit simplified when compared to other parts of the game. I hope there may be a change of background music in the boss scene (although switching between reality and mysterious space may make the background music transition annoying), and when the entities casts spell or the boss spawning enemies or attacking, there can be SFXs.
thanks for the detailed feedback!
Realy good game imo, i realy liked the idea of actualy swinging the sword you're self in order to use it, altrough i think it was too op when fighting with the boss. and i also realy liked idea of having two alternate realities
Thanks, the sword mechanic was an idea I wanted to explore, glad you liked it
good job
thanks!
Amazing! I really liked the audio and art assets! The gameplay was also fun and calm.
Thank you!
Great game !
Thanks for trying it out
Its fun to play. It would be better if you had added more animations and more game fell, but for the rest it was fine
Thanks for the review, yeah I agree some parts feel empty and dull, I should have worked more on FX and animations
It was fun i mean really i had a good time playing it. It would need more polishing in some aspects but its great
Thanks for playing it and for leaving feedback
Pretty nice game! The switching to and from the enemies is nice. Was a bit annoying sometimes though to travel through the world normally to go through the doors, find a locked one and then have to backtrack.
Thanks for playing, yes the game has one point at which you have to backtrack to get the second key, I wanted to add some gameplay without making the game too hard
Your game looks so awesome! I really like the mouse/sword movents paired with the mask . Also the tutorial was cool. However this is a good game but in the future for more projects or jams I think you should improve the game by polishing it. Don't get me wrong this is a great game and a super cool submission. If you feel like helping out you could play my game or view other submissions from the low rating category. Its totally up to you and keep up the excellent game development.
Thanks for the feedback I really appreciate it and I agree, since I mostly focused on coding I left out some parts dull. And I also played and rated your game!
Fun little game! The tutorial was very well made, everything was easy to understand, the sword with mouse movements and the mask mechanic were nice.
Thanks for trying it out, Im glad you were able to figure it out easily since I didnt put up a tutorial text or anything