I love the mechanic of your bullets turning into enemy bullets, that's really clever. This game is simple but really fun. I feel like it could have benefited from some variety but other than that the game is pretty solid and well put together. The audio really matches the visuals too, well done.
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Haunted Mirrors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #87 | 2.960 | 2.960 |
Fun | #88 | 3.080 | 3.080 |
Overall | #99 | 3.000 | 3.000 |
Theme | #115 | 2.760 | 2.760 |
Visual | #117 | 2.920 | 2.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I made EVERYTHING during the jam
Comments
I love the retro vibes that the game transmits, the music and the art complement each other perfectly. I found the mirror mechanic very curious, it gives a lot of gameplay. Congratulations!
The music was a good fit with the looping gameplay and I enjoyed dodging and shooting at the same time. Didn't realize I was losing health at first, so maybe a sfx for that could help?
Appreciate the narrative setup in the description and nice work making all the assets/code!
I did 12688.
The game is cool, I love the music, the gameplay loop works and this is a fun implementation of the theme, I also really like that the ghosts go faster as you play, it makes it much more of a complete arcade game loop.
Well done.
The game has nice music and a charm in it's simple graphics. It's a fun mechanic and an interesting premise, but my concern is once you've figured out the projectile and ghost speeds, you miss less, while it also becomes too easy to predict the reflected shot. This could lead the game's fun to diminish as you improve at it. To mitigate that you could give the player a reason to use the haunted mirror, maybe reflected shots can be aimed at power ups, or maybe you need to aim the reflected projectile it at the ghosts in different stages - well there's lots of ways you could go! It would be so nice to see it expanded a bit more. Thank you for sharing :))
-wrnyfyr
Pretty fun, easy game my son and I enjoyed. I liked the tune, and the intro as if it were running on an old micorcomputer. well done!
Well for the intro, it's not made by me, but it's the engine i'm using, tic80 (https://tic80.com) which really set ups the austhetic of the old computer, which all the games made on it follow. If you have time and energy to try it, i really would tell you to check it out!
glad you enjoyed the game and say hi to your son from me!
A great, bite-sized game with a solid central mechanic (I might be biased as a fan of bouncing bullets :p)! I would love to see this expanded upon with more enemy types or difficulty progression. But great start!
Very neat concept, this one I'd like to see expanded on
A simple game, I like it. Maybe after the game jam you can put in some explosions and particles, more enemy types are also welcome. I liked the mechanic that your shot bounces back as an enemy shot at you.
Actually, from when I started making the game, my concept was "limited misses" and in the start it was supposed to kill you after some misses, but it was too boring, so I made the mirror mechanic, so it's a real bullet hell. Maybe I should update the jam page because I wrote the theme wrong (I wrote the theme was limited movement, but it was limited misses)
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