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GodotOS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game super interesting or innovative | #2 | 4.727 | 4.727 |
VISUAL | Did the game have nice graphics or art direction | #14 | 4.364 | 4.364 |
Overall | #23 | 3.818 | 3.818 |
FUN | Was the game satisfying to play or did it bring you joy | #26 | 3.909 | 3.909 |
MOOD | Did the game have atmosphere or make you feel something | #27 | 3.727 | 3.727 |
AUDIO | Did the game have great music or sound design | #103 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
Been working on it since late October. Feels good to finally finish it :)
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Comments
Great game! Really interesting use of godot to make an os system interface along with games too! Been a hot minute since I played tetris
Looks great! Kudos for making it open source 👍
This was really nice and definitely has a lot of potential. You should definitely keep going and expanding this because it is really interesting!
this is so cool! loving all of the little system animations :3
this is so interesting! Our game, also made with godot, already got a bit messy with the code, and you just make an entire os interface in it. really cool stuff here. And as this is a gamejam after all, super bit boy was fun :)
Great! I love how this shows the possibilities out there for godot as a lite-weight software beyond game dev. Cool stuff! :D
I didn't know I wanted to play tetris this badly but here I am.
Saw it MINUTES after you released it, coming back now and it is still THAT impressive and interesting to play around with.
GREAT JOB !!!
really cool project. I am very happy you finally finished it ;)
windows 13. i love it
When you make any game fullscreen, the minimise, restore and close buttons stop working. Just letting you know before the jam ends.
This is actually a bug on itch's end because the buttons on the top right of the page might block the mouse input.
You can try fullscreening GodotOS itself (F11) or zooming out your browser and you should be able to click the buttons.
I reported it yesterday: https://github.com/itchio/itch.io/issues/1536
fire
amazing work.