Good job. Nice game.
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Midnight Intruder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation / Originality | #9 | 3.737 | 3.737 |
Theme | #11 | 3.579 | 3.579 |
Graphics | #16 | 3.368 | 3.368 |
Overall | #17 | 3.263 | 3.263 |
Gameplay / Fun | #20 | 3.053 | 3.053 |
Sound / Music | #22 | 2.895 | 2.895 |
Game Design | #25 | 2.947 | 2.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Timer based game
Did you use any assets?
No
Comments
The ending makes me laugh. I was able to get through but nervous the whole time that the intruder might appear in a section of the screen that I wasn't looking at!
The game is original and the principle is good, I managed to finish the hard mode, with its little movie calling for redemption :p . On the other hand, it's the first game of the Jam that I couldn't play on my original Game Boy, it's really slow, and impossible to move the pointer in time to show the thief, especially since the timer runs normally, I don't know if you did tests during the development, but it's still unplayable on original hardware, too bad :) .
I enjoyed this game! I liked that you had to watch the clock and your stress level. Those things together give it a little challenge.
Cute game, kinda like a spoopy wak-a-mole. I felt like the music was... to cheerful? But that's just preference.
I really liked the ending for hard mode! Also that song is really catchy!
I liked playing this game! Original gameplay, game fits within the theme, has simple and appealing graphics. And there was a nice ending in hard mode. :) Also quality music.
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