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Midnight Intruder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation / Originality | #9 | 3.737 | 3.737 |
Theme | #11 | 3.579 | 3.579 |
Graphics | #16 | 3.368 | 3.368 |
Overall | #17 | 3.263 | 3.263 |
Gameplay / Fun | #20 | 3.053 | 3.053 |
Sound / Music | #22 | 2.895 | 2.895 |
Game Design | #25 | 2.947 | 2.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Timer based game
Did you use any assets?
No
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Comments
Good job. Nice game.
Thank you so much! Glad you enjoyed it!
The ending makes me laugh. I was able to get through but nervous the whole time that the intruder might appear in a section of the screen that I wasn't looking at!
Thanks for playing! Glad you liked it! :)
The game is original and the principle is good, I managed to finish the hard mode, with its little movie calling for redemption :p . On the other hand, it's the first game of the Jam that I couldn't play on my original Game Boy, it's really slow, and impossible to move the pointer in time to show the thief, especially since the timer runs normally, I don't know if you did tests during the development, but it's still unplayable on original hardware, too bad :) .
Glad you liked it! :)
Thanks for letting me know! I didn't do any tests on the original hardware, but the cursor definitely slows down, especially when it's moved diagonally. Perhaps I should review the logic and try to optimize it.
I enjoyed this game! I liked that you had to watch the clock and your stress level. Those things together give it a little challenge.
Thank you! Glad you liked it! :)
Cute game, kinda like a spoopy wak-a-mole. I felt like the music was... to cheerful? But that's just preference.
Thanks for playing!
Yeah, music is something I should definitely focus on improving. ahahah
Charming game! I'm not going to lie, at first it felt a bit spooky but I no longer felt that once after seeing the ending for hard mode :)
I wasn't quite sure what the difference was between normal and hard mode. Does hard mode run out of false clicks quicker?
Glad you liked it! At first it was going to be a spookier game, but glitches in sprites made me go this way. ahahah
In hard mode it's less probable that you get a "stress recharge" before the intruder appears again.
Gotcha.
One more thing I forgot to mention - I love your Electrosaurus logo! It's so cool and dynamic.
Thank you!
I really liked the ending for hard mode! Also that song is really catchy!
Thanks for playing! I'm glad you enjoyed it!
I liked playing this game! Original gameplay, game fits within the theme, has simple and appealing graphics. And there was a nice ending in hard mode. :) Also quality music.
Thank you! I'm not musically inclined, so I was afraid the music would be too boring. I'm really glad you enjoyed it! :)
I really enjoyed this game, it remided me of some nintendo ds minigames and i had a good time playing this today :)
Thank you for playing! I'm glad you liked it :)