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A jam submission

MoonWitchesView game page

Submitted by xPheRe (@xphere) — 14 minutes, 12 seconds before the deadline
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MoonWitches's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#114.0004.000
Innovation#233.7623.762
Gameplay#243.8103.810
Audio#303.7463.746
Theme interpretation#633.5563.556
Graphics#1043.4763.476

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/xphere/moonwitches

Theme interpretation
Only a moon beam can protect this village from terrible demons. An ancient scepter is the only thing that can deliver the shot.

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Comments

Viewing comments 31 to 12 of 51 · Next page · Previous page · First page · Last page
Submitted(+1)

Good game. Nice work

Developer

Glad you liked it! Thanks for playing!

Submitted(+1)

Wow, REALLY great job. One of my favorites in the jam so far.

Loved your voices for the characters :D

Everything played really nice and the environment was well fleshed out.


Very impressive for a one-month game jam. 

Great Game!

Developer

Glad you liked it, your comments mean a lot! Thank you so much for playing!

Submitted(+1)

I really loved this game: the mood and aesthetics, the screen split effect, the story and characters, everything is great! Congrats!

Developer(+1)

Loved all the comments here, I'm really happy with the final result (although it can be improved).
Thanks so much for playing, commenting and (hopefully) rating it! ;)

Submitted(+1)

This plays really nice. I like Anns attitude :D

Developer

Really glad you liked it, I'm #1 of Ann's fanclub :P

Submitted(+1)

Loved the atmosphere of the game with the music and the art style. Nice work!

Developer(+1)

I'm happy you like it, thanks for playing!

Submitted(+1)

The keys used to movement shouldn't trigger the dialogs. I missed many  of them due to that. I like the part where you control two characters, but the zoom was somewhat too close. In the part where demons are coming from left and right, the second character got kinda corrupted and was lagging behind me and was captured by the demons. It was very annoying that I had to see the same dialog each time I died at that level. Other than that it has great atmosphere.

Developer

Can you tell me the browser and SO you used?
Someone reported that same bug buy I can't reproduce again.
It must be something depending on browser version or hardware.

Glad you liked the game, though. Thanks for playing!

Submitted(+1)

Falkon 3.1.0 browser on FreeBSD 11.4. Not very common setup I guess.

Submitted(+1)

Nice atmosphere. The way the screen splits is sick, really nice execution. Only wish it would maybe zoom out a bit because sometimes a demon appeared from outside the screen with little time to react.

Story had me interested and would like to see it continued. Great game!

Developer

I really had loved to find more time to add zoom and more content, maybe in the near future, who knows.
Thanks for playing and giving feedback! Glad you liked it!

Submitted(+1)

Nice game! The pixel art and music created a very spooky atmosphere :-)

Developer

Thank you! I'm happy you liked it :)

Submitted(+1)

Nice work.  Retro graphics remind me of the commodore 64 era.  Controlling both characters separately while running was a little tricky, but I got it.  The ending seemed very abrupt.

If you like platformers, please try our game - Lumi and the Dark Night.

Developer

Thanks for playing and leaving a comment! As I said in other comments, we designed at least one more level before the ending but run out of time. Really glad you liked the graphics and the mechanics!

Submitted(+1)

Cute game, good choice in music! It was interesting to play between the two characters

Developer

Thank you! 😊

Submitted(+1)

Nice one, I really liked atmosphere, all this sounds and dialogs works perfectly together!

Also playing both characters in same time feels pretty nice, split screen realization is splendid 

Developer(+1)

Glad you liked it! Thanks for playing!

Submitted(+1)

Good game, but sadly I couldn't go past the demon horde coming from both sides, when you have to move down the road. Whenever I reached the path downwards, the daughter started to shake on screen and getting stuck in the middle of the road. I tried it 10+ times with different paths, always the same outcome. I was playing the browser version on Firefox.

Also, I think your game page's itch.io theme is misconfigured. Text is black on black background, you can only read it when you highlight it all.

Developer(+1)

Shame, some others had the same bug but I can't reproduce it, I wonder how can I'll fix that.
Thanks for pointing out about the theme problem, I was using a dark plugin and didn't saw that.
Glad you liked the game nonetheless! Thank you for playing!

Submitted(+2)

Amazing work! I managed to finish the game without issue (I see I arrived right in time after a potential game-breaking bugfix :D), though I must say the ending was a bit abrupt after the climax of being run after while in split controls. Actually arriving at a Moon Shrine scene with Ann and triggering a cutscene there might make it nicer - but I see the Git history and it seems the ending was added at the very last minute before the deadline ;)

Otherwise great work on all aspects, the gameplay works well (that split screen effect and ungrouping system are both quite nice and challenging), and the graphics and audio fit very well. I enjoyed the writing a lot, both characters have a lot of personality.

Kudos for a great entry!

Developer

Really glad you liked it, your comment means a lot!
I had in mind two more levels before the ending but time was short, so it's normal you feel like that. 😅
I'll be working on this after the voting period for sure.
Thank you for playing!

Submitted(+1)

Ahhhhh this game is soo good but after somewhat 10-15 minutes into the game, I encountered a bug that stopped the game from progressing. When I failed to pass the sceptre from the shelter to Ann, the game does not progress anymore, but you can tell the game is still running because the sceptre still orbits around Gyna.

I love the stealth experience and especially the split-screen, trying to be stealthy at the same time/pass around the sceptre.

I don’t know how far I am into the game but I wish to see the ending…

Submitted

The screen splitting is extremely fluent and seamless too! I would like to dig into the source code and find out how you achieve this. What tools did you use to build this game?

Developer(+1)

I made the game with Godot Engine, you can get the code from github and explore it a bit.
The camera split is a trick, it works rendering two viewports one in front of the other, then the front one has a shader which renders or not depending on distance and angle between the protagonists.
I hope you liked the solution and the code, leave more comments if you like.

Developer

In fact you almost finished the game! (Really, the next scene is the end)
I was able to replicate the bug and just uploaded a new release fixing it, sorry for that.
I'm happy you liked the mechanics and the general experience.
Thanks so much for playing, rating and commenting!

Submitted(+1)

Very polished and very fun! I especially dug the sound design. Good Stuff!

Developer

Glad you liked it!
Thanks so much for playing and commenting!

Submitted(+1)

I loved the point of the game where you split off and you have the split screen that connects when you were close, very impressive coding that! Was stuck for a big when the mobs came after me but eventually figured out I needed to run down haha. Really really good game without a doubt one of the best in the Jam! I pixel graphics worked very well with the moon witches theme

Developer

Wow, I'm flattered you liked it so much, thanks!
Making the split feel natural was hard and still has some minor bugs, like the 2D sound doesn't position well when the camera is split, but I think that's not game breaking enough to fix now.
Thank you for playing and commenting!

Submitted(+1)

This game's charming, but I had the same experience as flavedogame and got stuck at the end because of a bug. The level kept restarting without me being able to move Gyna :(
I liked the mechanics and found the dialogue funny. Although controlling two characters at once during the demon chases was a bit confusing, I feel that the mechanics in general were a good fit narratively speaking. Also, the graphics are a bit bland, but still consistent and leave a lot to your imagination.

Developer(+1)

Hi remruts! I'm really glad you liked the game.
I finally reproduced the bug in local and have released a new version fixing it.
Thanks to all of you for pointing out, and sorry for the inconvenience.
And thanks so much for playing!

Submitted

That was quick! I'll give it another go later (or maybe tomorrow) and tell you what I think of the ending :)

Submitted

Finished it! For a while I thought "That was it?!". But then I read the ending text and I'm glad it has a happy ending :)

Developer(+1)

Sorry there's not much content after that point, but I was in a rush to finish the game for the jam deadline.
Glad you liked it, thanks for playing again!

Submitted(+1)

Aghhh! I was so close to the end but get stuck at the level that the boy need to pass the scepter from the room to the girl. I really hope there is a persistent data saved for it or a restart button for a level :(.  Curious what happened next. 

Other than that this is my favorite game for this jam! The stealth, the run, the puzzles, the path lighten by scepter, the split screen, ungroup and pass scepter, everything is perfect and smooth! I also like the girl's dialog, makes me laugh. 

One minor thing I don't like with the split is the visible part for each player get too small and need to move very carefully to see if there are monsters. But that might be intended, so nvm..

I love this game a lot! If you would extend this game and make it a real game someday let me know!

Developer(+1)

Wow! You almost finished the game!
It's always great to hear comments like yours, I'm grateful and in awe with your reactions.
The screen space when splitting was too small, so we tried to fix this design flaw adding a looping sound to the enemies. But the camera still is a problem we need to fix in a future release.
I'm glad you liked it as much as I liked it making it! Thanks for playing!

Submitted(+1)

Nice game! I liked the way you progressively show the controls, very easy to learn. The graphics were effective, the audio was great, the pitched-up vocal sounds for the child were cute

Developer

Thanks! We put some effort introducing the mechanics smoothly, shame we couldn't make a final level with all of them at once.
I was afraid that the vocal sounds were too annoying or repetitive, but I'm happy to hear the opposite from you and others.
Glad you liked the game, thanks for playing!

Submitted(+1)

I wasn't able to use the scepter because I don't have a RCTRL key on my macbook air :(

Developer

You can also use the SPACE key to activate the scepter, but I think that's not clear enough during the on-screen tips...
Thanks for playing anyway!

Viewing comments 31 to 12 of 51 · Next page · Previous page · First page · Last page