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A jam submission

Win in SpaceView game page

A turn-based spatial game
Submitted by E_net4 — 2 days, 7 hours before the deadline
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Win in Space's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#923.2143.214
Theme interpretation#943.3573.357
Overall#1553.0003.000
Audio#1642.9292.929
Innovation#1782.7142.714
Graphics#2622.5002.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Enet4/win-in-space

Theme interpretation
A game in space in which players fire projectiles with the bold ambition of eliminating an interplanetary threat, while overcoming the various obstacles along the way.

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Comments

Submitted(+1)

Great concept and implementation! Nice graphics and atmosphere created. I really enjoyed trying my chances with wild trajectories.

It would be great to give the player the possibility to move to the next level once the current one is completed.

Awesome job!

Submitted(+1)

Billiard with interplanetary bullets, what can go wrong? Nice concept around the theme, the music is amazing, and the graphics do the work very well. Good work

Developer(+1)

Glad you enjoyed it! I just published the full version of the soundtrack on SoundCloud: https://soundcloud.com/e_net4/win-in-space-full-version

Submitted(+1)

I can't remember the name but I've seen a more fleshed out version of this concept before in the form of a steam game.

That being said, it's pretty enjoyable and I'm a sucker for gravity physics based puzzle games.

Submitted(+1)

Nice art and visual style.  This felt kind of like a sandbox game and I enjoyed iterating on my shots and sometimes watching a very unexpected result.  Planetary physics seems believable.  I like the presentation on the how to play screen, and map pan/zoom felt very natural.  Nice work.

If you like platformers, please try our game - Lumi and the Dark Night.

Submitted(+1)

Very interesting concept, it was enjoyable :)

Submitted(+1)

Very much that really old flashgame where you are two tanks shooting at each other. The music was relaxing and I really enjoyed trying to hit stuff, taking the planets into account. Could do with a bit more variation in firing foce beside just 1-2, but overall I liked it!

Developer

Glad you enjoyed it! This game is indeed inspired by older turn-based physics games, such as Bang Bang for Windows. The maximum force available depends on the level (some of them go up to 5), with the purpose of keeping a more "controlled" domain of possible choices while also making some levels a bit more challenging.

Submitted(+1)

That was a fun puzzling game! I liked how it showed the previous path and that the angle line is extendable and in a bold color. The two player aspect is dope!

Developer

Glad you enjoyed it! The trajectory mechanic was made up after a bit of play-testing mid development, because I was constantly forgetting the outcome of my last turn!

Submitted(+1)

Ballistic dream. Though i didn't win a single level, it is so much fun to recalibrate and see what random pattern will come up. great soundtrack and graphics. Cool puzzling/engineering game.

Developer(+1)

Sometimes the fun lies in discovering ways to humiliate oneself. x) Thank you for playing! 

Submitted(+1)

What you implemented is exactly what was my first idea :-)

I went for a more dynamic solution with no possibility of choosing the force of the shoot, but I like how you make it work with static planets.

Nice job!

Developer(+1)

Thank you for sharing! My first idea did not deviate much from this core gameplay (turn-based physics), which I recall from other games of yore. Bang Bang for Windows was one of them.

Submitted(+1)

I enjoy these kinds of gravity based puzzle games. It was a fun 1-player experience, and I'm sure the 2-player experience is even better.

Developer

Thank you for playing, and glad you enjoyed it!