I found it hard to play because you can't jump while running, but otherwise this looks like a charming and fun platform game.
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Bit Flip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #61 | 3.871 | 3.871 |
Audio | #168 | 3.032 | 3.032 |
Overall | #174 | 3.129 | 3.129 |
Theme interpretation | #188 | 3.258 | 3.258 |
Innovation | #190 | 2.871 | 2.871 |
Gameplay | #208 | 2.806 | 2.806 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/jachana/GameOffJam
Comments
Really fun game, good graphics and great music. Unfortunately I didn't finish, I kind of got frustrated by the ground collisions and the jumping so I didn't get past level one :(
But I enjoyed what I played of it.
Nice platformer! Unfortunately the jump felt really laggy when I tried to jump while running, so I had to stop and jump, and the gravity felt a little awkward so the there was a missing state of flow when moving around. If you tweak the jump, already this is such a fun game, it would be even better.
I love the art style, it really pops out! You should for sure do more with this :)
Thanks for the kind words. Yeah, the jumping is kinda broken because at first we wanted to keep the shape of colliders and of platforms the same. Those irregularities make it really akward to jump. We will change it when voting is over, as it was the major flaw of the game.
And yes, our artist really nailed it!
Hey, I got quite addicted !
I believe I'm at last level, it's a lot of dies and retries in order to understand the path
Very mechanically intensive compared to the rest of the game, it looks like you designed that one for hardcores haha
Liked it a lot, except the responsiveness of the jump which is frustrating, but I'm used to it now (it's not the first unity game I see doing so)
The music is nice also, I spent quite some times and I never got tired of it so I guess it's a good sign.
I'll come back and try it harder, I promise (I can get the in-between chip, then I can jump on the bigger thing, then I'm stuck => being a bit evasive here not to spoil)
The graphics were nice, though I found the flashing a bit distracting. The controls were a little unresponsive though, I think caused by the floor being inconsistent, so jump did not always register when pressed.
This was pretty fun! The art and glitch gfx were great, and the concept was pretty interesting as well.
One thing I had a bit of trouble with was responsiveness. Sometimes the jump wouldn't register correctly, which may be because I played the web version, but it resulted in a few deaths via noninput.
Very nicely polished game. For the most part, I enjoyed making it through 3 levels. However, I eventually became a bit frustrated with the jumping. Maybe it was just me, but quite often the space bar failed to register my jump and, instead of leaping over certain death, my little bug fixer would run headlong into it :/ Still, I had fun. My complements to the whole team!
Cool game, the art pulled me in, the glitch effects are really well done, only made it to level 3, but I think this would be a really great game for content creators because of the difficulty, definitely can hold its time on screen, nice work!
I'm not a fan of puzzle platformers, but this was a well thought out game and the glitch mechanic made it really interesting. I love the art style and environment designs!
The best part about this game for me were the jump blocks. You could get super high if you used it during the overdrive state. I did have a bit of an issue when trying to use the block to jump off the moving platform, but other than that little hiccup it was a very fun and smooth game.
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