Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Scale PracticeView game page

"A strange game built in 3 days for a game jam.
Submitted by greymattersstudio — 22 days, 16 hours before the deadline
Add to collection

Play game

Scale Practice's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#564.0004.000
Audio#593.6153.615
Theme interpretation#1443.3853.385
Innovation#2232.8462.846
Overall#3092.6152.615
Gameplay#4051.8461.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/alexmansonlu/GAMEJAM_1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice game! I love the music and art in this game. It might be a little bit difficult for me but the concept is clear.

Submitted

I love the art style here, the cute monkey and his Whiplash style instructor mercilessly hanging over him. Creative theme interpretation to make it about climbing the guitar scale. 

However, I gotta say, it is very difficult with the punishing fail scenario of a few missed notes, I admit I could not get through one song. I'd suggest letting a player flail around for a bit and have the chance to get accustomed to the game without kicking them to the main menu, maybe with a percentage score at the end of the scale and an angry, disappointed, satisfied or beaming teacher at the end, accordingly.

All in all, love the creativity and keep going with your artwork!

Submitted

Very fun to play and the art style looks amazing. great job!

Submitted

very cool but hard to get started! best to let the player just fail for longer. Great to see another music game on here!

Submitted

Cool art style. Kind of subjective but, I think it would be more comfortable if you split the key 2 by 2 (ex: A S K L).

Submitted

Really great art style and use of the theme! I wasn’t ever able to get a single note right on the first level, but I was able to knock out levels 2 and 3 on the first try, so maybe something’s off on the timing there? Also echoing the feedback on returning to the main menu after a loss - I’d like to immediately retry instead.

Submitted

Similar feedback. Great drawings of our hero, the monkey! Took me a few goes to know what I was trying to do, and once I figured that out really struggled with the time nonetheless.

Submitted

Really loved the art style, sad it was so short, but it's crazy you did it in three days. Got the rythm down in the end and finished it. Hope to see more from your studio

Submitted

Nice aesthetic! I couldn't get the timing down right to get through the first level even, but it would be awesome if you could retry without going back to the main menu every time and going through the story screens.  I'd have kept trying over more than a few times otherwise.  

Submitted (1 edit)

Great artwork! Would be great if you could scale the screen to fit the game window though. Also, it feels like sometimes even when I press the right button, I often miss the note. Maybe I'm just not getting the timing right