Very clever idea. Maybe a bit too clever for me :) I struggled with getting used to how much I need to keep track of. But I can see others mastering it.
Play Hell's Army
Hell's Army (gamedev.tv 2023)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #47 | 4.300 | 4.300 |
Mechanics | #55 | 3.900 | 3.900 |
Fun | #58 | 3.900 | 3.900 |
Story | #158 | 3.000 | 3.000 |
Sound | #161 | 3.267 | 3.267 |
Aesthetics | #184 | 3.667 | 3.667 |
Music | #258 | 3.233 | 3.233 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Sounds are from the free assets of yoyogames, some are from zapsplat (also free). See credits ingame for all information.
Comments
This is an inventive game. I think you pulled off these mechanics flawlessly. I think this is the best, so far, of these split screen games because it is so unique. However, I am finding they are not my type of game. I love to focus on one action where my character is at. But, with these type of games, I have to divide my attention and stay unfocused trying to see what happening in too many places on the screen at once. Feels like too much work for me. I still think you executed your Idea fantastically, Great Job.
this was fun. took me a few goes to get the hang of it. I thought the mechanics worked very nicely with the theme of the jam. Music and Sound felt and sounded really good as well. I enjoyed it - great job.
What an interesting, and very original mechanics and competitiveness that comes with keeping high scores is a nice addition, not often seen in a jam game. Great work!
Oh, this is fun. I really like the concept. Fits the theme really well too.
I love the concept here. It took me a second to get used to the controls but it's such a unique and engaging design that I could see this expanding further if you wanted. The only thing that I would suggest is that you move via keyboard and lock the player to jump between either the top, middle, or bottom row, other than that it's an amazing game.
Thanks for the feedback - but that’s exactly what i wanted to avoid (and why I also did not make any visual “hint” for the lane you are on) – The glowing angel/demon is the one that will “hit” the door and you shall always have to fear “…will it touch the middle door? a bit more up? more down? arrrrrgh nooo not the +30% for the demons!” :) that’s part of the game!
The idea of the game is great and I played a few rounds.
It was really fun and once you understood everything I found it relatively easy to win, so it could have been a bit more difficult.
That didn't detract from the fun though, I really sunk into the game.
Really a good and fun game :)
This is quite fun - I found myself playing for the demon team by mistake though so I lost. I really like the interpretation of the theme.
first of all I like the game page design and secondly, this is an amazing game, well done. would you try out mine and rate it according
I was immediately hooked on the game, as it forces quick decisions and is therefore perfect for people who like the competition. Well done!
Awesome game! This is really addicting. I was really enjoying figuring out how everything worked and puzzling the best routes to take. Great job!
I loved this and managed to get my name in the top 10 haha, great job!
This game is so good. I'm addicted to play more and more. Great game. Well done
This is GREAT! And stupidly addictive, good job. One suggestion I would make, is make it more intuitive which part of the track each army is going to hit with the current trajectory. Sometimes it's not super clear.
Leave a comment
Log in with itch.io to leave a comment.