Play game
Dino Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #183 | 3.538 | 3.538 |
Aesthetics | #193 | 3.654 | 3.654 |
Sound | #202 | 3.154 | 3.154 |
Music | #202 | 3.385 | 3.385 |
Mechanics | #358 | 3.000 | 3.000 |
Story | #490 | 1.962 | 1.962 |
Theme | #751 | 1.808 | 1.808 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Sfxr, 8-bit-fantasy-adventure-music-pack - xDeviruchi, Pixel Art GUI Elements -Mounir Tohami, Modular Dungeon Assets - Me
Leave a comment
Log in with itch.io to leave a comment.
Comments
I really enjoyied your game, it is damn fun!!! I wanted to do a bigger dungeon like yours it is really well structured, the aesthetics and mechanics are also really nice
Good Job!!
Also if you want i would really appreciate if you would play and rate my game too
Such a nice game!
Loved the style, and the battle had more depth than I expected. Nice job.
Prety cool one, cute dino, the sword could use little more polish i guess, or maybe i am just too lame to be able to hit anything
I think I escaped! I went through a door of white light and ended up at the start of the game again.
Pretty cute! Not too difficult once you learn to depend on your shield, which protects you from everything including laser beams to your back. :)
By the way, to keep the enemy health bars visible and facing the camera you can attach a monobehaviour script to them containing this:
void LateUpdate() {
transform.LookAt(transform.position + Camera.main.transform.rotation * Vector3.forward, Camera.main.transform.rotation * Vector3.up);
}
I like the game! Not sure what the relation to the them was though... I gave 5 for art music and sound!
I found it to be fun, I wasn't able to get very far as I kept dying, I felt that there were times when I should have hot the enemy and it didn't, but that may be to the fact I am away from my main computer and using a touchpad for my mouse, so probably just a me problem. I enjoyed my time. Good game
Kinda reminded me of adventure at first only I was the dragon/dino instead of a dot. Smooth control, good job! If your enemy health bars looked at the camera instead of turning with the enemies they would be easier to read.
I love how Dino is the Link archetype hero in this game!
Cute little game, loved the dino! Would be nice to have movement aligned with corridors
Cute little game! Dino looks great, but why are we fighting sombreros??? :)
Good game. My one suggestion for improvement is the controls because they go at different directions to the layout it always feels a little weird. It seems it is possible to hold down two at once to go diagonally which is somewhat in line with the layout but if you walk down a corridor like that you end up slightly off target and missing the door.
Good job on the game, its fun
Nice dino model! I really enjoyed that. Controls felt nice and the shield was a cool touch.
Loved and really enjoyed playing your game! If you want to test our we would be really happy:
https://itch.io/jam/gamedevtv-jam-2023/rate/2077485#post-7873319
Greetings fellow dino! ❤️
I like the cute style, if I could do one change it would be the movement controls, the castle is layed in 45 degrees straight lines but pressing W causes dino to walk to the top so i had to constantly tap the A/D buttons. But had a lot of fun killing those pesky skeletons!
Of course! It´s a dino in a dungeon! I liked that iit played so smoth. I could totally trust in the shield. Felt very intuitive. Well done. :)
Finished it and had alot of fun. Thanks for making it!
I absolutely loved this little game! I’d be excited to see more!
I absolutely loved this little game! I’d be excited to see more!