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A jam submission

Dimensional DilemmaView game page

A short platformer
Submitted by Genix Games — 4 hours, 54 minutes before the deadline
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Dimensional Dilemma's itch.io page

Results

CriteriaRankScore*Raw Score
Story#2662.6002.600
Music#3942.8002.800
Theme#4023.0003.000
Sound#4832.3002.300
Aesthetics#6642.2002.200
Fun#6802.0002.000
Mechanics#7071.9001.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
I used a movement script from my old project

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Comments

Submitted

Interesting premise - I really liked the narrator setting it up at the beginning! Getting a hang of the controls at first was a bit tough, but the movement felt really smooth! Nice work! :D

Developer

Thank you for playing! yes the controls are hard. I wish I had time to fix it😅

Submitted

A good looking game, but I found it really difficult

Submitted (1 edit)

Like the colors, but it’s a bit tough to understand at first.

Developer(+1)

Thanks, I know I made the controls too hard. Fun fact - while playtesting, I was struggling at my own game😜

Submitted

Haha I’ve been there too!

Submitted

Hi, congrats on your game! :) The idea was well implemented. The only thing I think is missing is perhaps dividing the game into levels. I found the movement a bit challenging, so when I had already progressed a long way in the game and died, it was a bit frustrating to go back to the beginning. Another interesting point to consider would be keeping the audio of the story playing even when the player dies, so that it doesn't repeat from the beginning once it finishes speaking.

If you have some spare time, please try out my game. It's a classic space shooter from the 80s but with a personal touch. Please leave your honest feedback.


Developer

Hello, thanks for playing. Yes, I thought to divide the game into levels but I wasn't able to make the level switching on time so I made a single big level(or world). The movement takes time to get the hang of, even I got frustrated when playtesting.Time is my biggest enemy so I wasn't able to add checkpoints and more narrator dialogues 😅

Submitted

Cool game.

Developer

Thanks!😄

Submitted

Enjoyed it like the narrator wasnt sure why plane shift but was cool 

Submitted

WebGL worked for me too.  mechanics felt smooth, but after certain time i couldn't switch dimensions anymore and was stuck. Keep working on it, it's cool project

Developer

Its because you have only 8 dimension shifts and will reset when you collect the crystal. It is indicated by the 'Dimension Shifts Left' counter on the top right. also thanks!

Submitted

WebGL worked for me, it felt really smooth at first i liked the controls and the double jump and how the game looked but i couldnt really figure out where to go, it looked like you have to jump back and forth between the 2 vertical walls but i couldnt seem to get it to jump in the direction i wanted to. It would also be good if the voiceover plays once when the level loads. It looks promising though.

Submitted

Controls are tough!

Submitted(+1)

Couldn't get the game to run. Just gave a blank screen when hitting run game.

Developer (2 edits)

I added a downloadable file if the WebGL build doesn't work for some reason (edit)

You can play WebGL now as I fixed it