I really liked having first person and top down views on the same game, great achievement adhering to the theme. The game was fun and the sounds and music matched the game.
Play game
CyberAttack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #214 | 3.453 | 3.453 |
Sound | #251 | 3.019 | 3.019 |
Mechanics | #265 | 3.208 | 3.208 |
Music | #290 | 3.113 | 3.113 |
Aesthetics | #362 | 3.226 | 3.226 |
Theme | #384 | 3.075 | 3.075 |
Story | #553 | 1.792 | 1.792 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
One
Did you use any existing assets? If so, list them below.
https://quaternius.com/packs/cyberpunkgamekit.html https://quaternius.com/packs/scifimodularguns.html https://assetstore.unity.com/packages/audio/music/casual-game-bgm-5-135943 https://www.kenney.nl/assets/ui-pack-space-expansion
Comments
Yes that's really the same idea we had :D brothers in mind or what is the saying? We could have made a team!
Good game, my man! I hope you will build your game further. Mine is to buggy :(
Hey! I just missed the sensibility control : ( Would like to play more but my dpi is pretty crazy for this.
Wow this is quite a complex mechanic you have implemented! I found the game very difficult overall but the concept was very cool. I'd love to see where this goes if it's developed further! Nice submission! 😎
Wow. I don´t like FPS and the sensitivity was super high. Also, I was unable to correctly equip the weapon I saved for. Could not see any tooltips either. Still liked it!
Pretty cool shooter, I enjoyed it but was mad that I always had to run after the gears that would slowly wander away from me. Mouse input was a little high for my taste but perfectly acceptable. A job well done!
Like how the game looks. I agree with the other comments about the mouse sensitivity being too fast. Sometimes, I didn't even know I got hit since there are no visual or audio effect for it. Wish I could throw away the handgun and pick the machine gun up with one button. Liked how you implemented the theme. Had a lot of fun playing your game.
Needs more help as didnt know what I was suppose to do.
In 3D mouse far too sensitive - but webgl can sometimes do that.
Went into 2d on second game after readig instructions but again struggled to know what to do.
Needs a tutorial.
Still has potential
Great game, controls are abit sensitive, overall good job 👍
I like it, the way you implemented 2 Dimensions was really cool, i wish i thought of that, Music and Audio fits perfectly. Took me a while to learn how to put towers up but honestly this is well done!
Thanks for the game! I initially didn't know how to build the towers, but once I could making it through wasn't too rough. A mouse sensitivity setting would be nice if you work more on the project.
I enjoyed the game and did make it all the way through. That last wave was pretty crazy!
Wow very interesting idea of having those two perspectives! Controls were a little confusing in the top down view though, the character didnt go the way i was expecting them to go.
Great concept, pretty fun to play too !
I had some strange issues with the controls where my character kept looking down. It then crashed when I lost the game. I really like the concept though and with a little polish could be great.
This was a great concept! The idea of switching camera angles is really fun and a tower defense type path is the perfect canvas for it. I really enjoyed the first-person combat and avoiding enemy projectiles. Whenever it's top-down the controls were really confusing. As I would rotate my character WASD would make me go different directions that weren't anticipated. Altogether I had a fun time playing this, well done!
Leave a comment
Log in with itch.io to leave a comment.