Super fun and addictive! I had to lose a few rounds before I could figure out how the parry mechanic worked, but it's a great game. I'm glad you left the choice to turn the shader on/off because it looks prettier with the shader turned off
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Samurai Hunter Showdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #29 | 3.962 | 3.962 |
Fun | #32 | 4.038 | 4.038 |
Overall | #48 | 3.962 | 3.962 |
Aesthetics | #62 | 4.269 | 4.269 |
Sound | #68 | 3.654 | 3.654 |
Music | #75 | 3.731 | 3.731 |
Theme | #108 | 3.923 | 3.923 |
Story | #368 | 2.538 | 2.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
1. Hit SFX: https://freesound.org/people/Jofae/sounds/361636/ 2. Swing SFX: https://freesound.org/people/jeckkech/sounds/391668/ 3. Music: https://opengameart.org/content/boss-battle-1-8-bit-re-upload. Just music and SFX that are free to use. Credited on page site as well.
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