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Littering in Space Has Some Upsides's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #14 | 4.300 | 4.300 |
Interpretation of the Secondary Theme | #35 | 4.300 | 4.300 |
Overall | #86 | 3.720 | 3.720 |
Soundtrack/SFX | #89 | 3.600 | 3.600 |
Graphics | #211 | 3.200 | 3.200 |
Gameboy Soul | #223 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
Set in space and revolves around space physics and objects.
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Comments
This is a fun game! I skipped all the tutorials, other than the few that had no important info ("GUN" and "is that my dog!?", specifically), but the game was quite easy to pick up and understand without any extra help! It also meant that a lot of the conversations started and ended with "look at that, it's a folder" or "that's a gas giant!" like my buddy was just a polite tour guide. I didn't skip the "how to move the camera around" tutorial in time so I just opted not to use that feature until the credits.
I liked the puzzles a lot, they were both fun and intuitive. The last one took quite a bit of figuring out before I got it right, but never felt frustrating!
I did find two bugs: First, for some reason, the boxes that show how many items I'm holding had their top halves cut off. I could see enough to know if I was holding anything, so it wasn't a big issue, but I can see it becoming an issue if more levels are made.
Secondly, on the last stage I accidentally left my dog behind as his leash somehow got caught on the planet, which was the saddest ending possible. I'm glad he was returned to me for the credits stage!
PS. I have the dubious honor of failing the very first stage, haha. Suffice to say, it would be fun to play more of this! Now to go back and check what those tutorials said.
This game was great I love all the mechanic you added to it. Also you calling Isaac Newton a goober got a good chuckle out of me. Good work
Awesome game, I liked the Mario Galaxy style planets a lot! Had a good time in the playground at the end too :)
love the concept!
the ring of gravity seems to break the pixel grid, but that was not intentional, I suppose.
Thank you! As for the gravity... yeah, that's a mistake on my part. I used line drawers for that instead of sprites. I had the resolution at 160x144 while I worked on it, but scaled it up on export as to not be too small on the web page - unfortunately, that means smooth lines for gravity and momentum. I'll definitely experiment with this after the jam is over to see how I can remedy this.
I enjoyed this game!
It has a good gameboy-feel in both the graphics and the music, and the gameplay with orbiting bodies and the littering mechanic is challenging but feels good.
The bickering back and forth between the narrator and the player adds character to the game.
what the dog doin ^^,Good entry!
Loved the intro with humor. The game is really fun to play, whether in terms of mechanics, sound, or graphics. Nice work !