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A jam submission

The Adventures of Boney JoeView game page

Collect treasure and shoot baddies!
Submitted by Gypopothomas (@gypopothomas) — 59 minutes, 35 seconds before the deadline
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The Adventures of Boney Joe's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#44.3444.344
Graphics#44.8004.800
Overall#44.3504.350
Soundtrack/SFX#104.1254.125
Gameplay#114.1004.100

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

Loved it! The dash gets sometimes difficult to use, but all in all i had a great time playing this game! Very elaborated enemies with different and interesting attacks. Sound effects where good, and the music was ok. Good job guys!

Submitted

Pretty awesome, and hardcore but with an easy mode for people like me xD. I like you can chose different paths through the game to provide different experiences each time and all different kind of enemies and puzzles between the level design and each kind of enemy.

Submitted(+1)

This game's standout feature are its graphics. Everything is lovingly detailed, and the palette helps sell the "rustic" aesthetic the game is going for.

Regarding the gameplay, I like the core gameplay loop quite a bit, and the fact that there's enough variety to keep the player on their toes (monsters coming from behind, moving blocks). In that sense, it really does feel like a standalone game.

The audio is fitting and the music is nice. Except for the player dash cooldown sound effect, which rather sounds like a player damage sfx, and can be a bit confusing at times.

The technical field presents with a few shortcomings, though. I've seen the path selection and the music bug out various times. The former sometimes experienced fatal bugs. 

Great job!

Submitted

Really great audio and visual presentation and great "one-more-round" gameplay :D 

Submitted

Super solid and challenging game. Very cohesive aesthetics, makes me wonder how those high contrast flashy effects would look on a real gameboy. 

Great work!!

Submitted

Gameplay is fast paced but fair, music is well done, overall a great project!

Submitted

Well that was fun! The hard is pretty hard. Had to beat it on easy first. Overall, it feels very solid. Allowing the player to choose their difficulty as they go is a great idea! I can keep up the pressure if I'm feeling it, or I can hop back over to easy if I need a break. I could see that being a very good mechanic especially in longer levels. I wish there was more to play.

One small critique is that I wish the "dash ready" sound effect was a little 'happier'. The first few times I played it, I thought I was getting hurt after each dash (I thought I wasn't quite dashing all the way over the spikes, for example).

But a great entry. Well done.

Submitted

The art was great and the game was tough which was something I really liked about it. 

Submitted

Love the characters, the skelly boy, the aztecs clearly has some mexican influence and I love it.

Submitted

Love the characters, the skelly boy, the aztecs clearly has some mexican influence and I love it.

Submitted

Start is a bit fast, but gameplay and art is amazing, really good job!

Submitted

Love how fast it is to introduce mechanics and then put a twist on them, really keeps your interest. There were a few things that happened a little fast before I could wrap my head around it but I knew it going into the next run so it was no big deal in the end. My one issue though is that I felt like the spike hit range was pretty large. Maybe I just need to git gud but I felt that to really clear the spikes consistently requires a precision that isn't afforded by the pace the game is going at.

Submitted

Very addictive, I like it. Graphics wise? Excellent!

It is one of my favourites already.

Submitted (1 edit)

Wow! This was super fun despite the difficulty. I love hard retro games so I can't complain with this one. I was able to get pretty far in the "hard" way before dying.
It took me a few tries to get used to the dash (especially for the spikes) because you need to push UP to dash forward so I would run into spikes before dashing.

The graphics and the sound design really suited the game. 
I'm going to be playing this again for sure!
Awesome job on the GBJam submission

Submitted

Tough as nails and solid as hell, definitely something made by the one and only "Straight Lines" McCloskey!!

Submitted

The art is top-notch, the sound effects are crisp and rewarding and the gameplay loop is very captivating. Definitely revisiting this in the future!

Submitted

This is great! I was a bit surprised that dashing backwards would end the game but rules are rules I guess! If there was more screen real-estate it would be nice to see what is consuming the level.

Submitted

The game looks amazing and plays great. My only real gripe is that the minotaurs need some sort of indicator because having them sort of just pop their head above the bottom of the screen is a little too hard to notice before they charge. But other than that, really fun and great game

Submitted

Great game! Love the graphics and music/sound effects! Good job!

Submitted

I love these graphics! all the sprites are so well done and look amazing. The gameplay loop is simple and engaging and it ~feels~ good to play! great entry!

Viewing comments 20 to 1 of 26 · Previous page · First page